Motor Town Tweaks (UE4SS)
Configure the time it takes for company vehicles to degrade over time.
Installation instructions
1. Install the latest experimental UE4SS release^ beside `MotorTown-Win64-Shipping.exe` if not already installed.
^ Here's a handy guide on UE4SS installation on NexusMods by SkebbZ
2. Copy the included `MotorTownTweaks` folder to
4. Remove any instances of NeverOverheat, TaxiDifficultyConfigurator, and/or CompanyVehicleCondition mods.
5. Keep UE4SS's `EnableAutoReloadingLuaMods` setting disabled. This mod safely reloads its own configuration.
6. Start or restart the game. Look for `MotorTownTweaks` in `ue4ss\UE4SS.log` to confirm that it loaded.
Edit `config.ini` to customize the mod. Configuration changes are detected within about two seconds, so the game does not need to be restarted.
Main features
Incorporates some existing mods:
NeverOverheat: When enabled, makes it so your vehicle never overheads.
Taxi Difficulty Configurator: Allows tweaking the difficulty modifiers for the Urgent and Comfort taxi missions.
CompanyVehicleCondition: Adjust the frequency at which your company vehicles need to be refreshed.
Adds the following additional settings:
Roadside Assistance Pricing: Adjust the pricing of the "tow to closest road" and emergency refuel options.
- Note: The "tow to closest road" option charges the listed price, but the mod refunds the money after.
Towing Tweaks: Adjust the winch speed, winch strength, and maximum winch length.
Current Vehicle Stats: Adjust the weight, power/torque, tire traction, and FDR of your current vehicle.
Requirements
• An experimental build of UE4SS because the current stable release (v3.0.1) is not compatible with the game. Get the latest build from the UE4SS experimental releases page.
• Always try the latest experimental UE4SS release first.
• Mod was tested with
• If the latest release does not work, try the tested build or a nearby experimental build.
• This mod is intended for single-player mode only.
Shout outs
Thanks to the UE4SS developers for making runtime Lua modding possible, and to the Motor Town modding community and testers for their reports, experiments, and feedback.
Thanks to Clabbyfy for creating the original (no longer supported) "No Overheat Engine Mod" that inspired my original NoOverheat mod.
Installation instructions
1. Install the latest experimental UE4SS release^ beside `MotorTown-Win64-Shipping.exe` if not already installed.
^ Here's a handy guide on UE4SS installation on NexusMods by SkebbZ
2. Copy the included `MotorTownTweaks` folder to
Motor Town\MotorTown\Binaries\Win64\ue4ss\Mods\MotorTownTweaks 3. Keep `enabled.txt` in the mod folder.4. Remove any instances of NeverOverheat, TaxiDifficultyConfigurator, and/or CompanyVehicleCondition mods.
5. Keep UE4SS's `EnableAutoReloadingLuaMods` setting disabled. This mod safely reloads its own configuration.
6. Start or restart the game. Look for `MotorTownTweaks` in `ue4ss\UE4SS.log` to confirm that it loaded.
Edit `config.ini` to customize the mod. Configuration changes are detected within about two seconds, so the game does not need to be restarted.
Main features
Incorporates some existing mods:
NeverOverheat: When enabled, makes it so your vehicle never overheads.
Taxi Difficulty Configurator: Allows tweaking the difficulty modifiers for the Urgent and Comfort taxi missions.
CompanyVehicleCondition: Adjust the frequency at which your company vehicles need to be refreshed.
Adds the following additional settings:
Roadside Assistance Pricing: Adjust the pricing of the "tow to closest road" and emergency refuel options.
- Note: The "tow to closest road" option charges the listed price, but the mod refunds the money after.
Towing Tweaks: Adjust the winch speed, winch strength, and maximum winch length.
Current Vehicle Stats: Adjust the weight, power/torque, tire traction, and FDR of your current vehicle.
Requirements
• An experimental build of UE4SS because the current stable release (v3.0.1) is not compatible with the game. Get the latest build from the UE4SS experimental releases page.
• Always try the latest experimental UE4SS release first.
• Mod was tested with
UE4SS_v3.0.1-1124-gf89f49cf • If the latest release does not work, try the tested build or a nearby experimental build.
• This mod is intended for single-player mode only.
Shout outs
Thanks to the UE4SS developers for making runtime Lua modding possible, and to the Motor Town modding community and testers for their reports, experiments, and feedback.
Thanks to Clabbyfy for creating the original (no longer supported) "No Overheat Engine Mod" that inspired my original NoOverheat mod.
Download Links
Report a problem
Motor Town Tweaks (UE4SS)
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