Farming Simulator 19 mods

55,717 results
927 / 3,715
SKODA 1203 flatbed v1.0.0.0 Mod
other

SKODA 1203 flatbed v1.0.0.0 Mod

SKODA 1203 flatbed v1.0.0.0 Mod A small old van from the Skoda brand in a flatbed version. YOU NEED SIMPLEIC! https://www.fs19mods.com/simple-ic-easy-interactive-control-v0-9-2-3-mod/ Characteristics: – Price: 8,000 € – Power: 47 hp

2016 VOLKSWAGEN SHARAN v1.0.0.0 Mod
cars

2016 VOLKSWAGEN SHARAN v1.0.0.0 Mod

2016 VOLKSWAGEN SHARAN v1.0.0.0 Mod – Engine Setup: 75 hp, 90 hp – Speed 130 km/h – Selectable Front Flasher – Selectable Skin – Selectable Bottom Color – Selectable Seat Color – Selectable Ground Color – Choice of Color

Dzwieki Zetor 7×11 Sound v1.0.0.0 Mod
tractors

Dzwieki Zetor 7×11 Sound v1.0.0.0 Mod

Dzwieki Zetor 7×11 Sound v1.0.0.0 Mod Sounds for the Zetor 7 × 11 series to the Farming Simulator 19

Merger Header v1.0.0.0 Mod
other

Merger Header v1.0.0.0 Mod

Merger Header v1.0.0.0 Mod This Merger header can be purchased in… NH Yellow CASE Red JD Green JD Yellow CAT Yellow Black It works on the… – New Holland H8060 – New Holland HW400 – Massey Ferguson WR9870 – Macdon Swather

1960 chevy c10 drag truck v1.0 Mod
cars

1960 chevy c10 drag truck v1.0 Mod

1960 chevy c10 drag truck v1.0 Mod Hi guys this truck is cool the colors dont work but its still cool tho i hope you enjoy it.

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Kumm KTR 18500
trailers
Lincoln Creek Autodrive Course
other

Lincoln Creek Autodrive Course

Set up Auto-drive course for Lincoln Creek by MRG Mapping. It has shop, animal dealer, all sell points, buy points for liquid fertilizer, lime, solid fertilizer, and anhydrous. Have all 86 fields marked. Also have all Grain dryers set up with courses. Set up course with Phoenix and hopper bottom trailer.

FS19 Dźwięki Zetor 7x11
tractors

FS19 Dźwięki Zetor 7x11

FS19 Dźwięki Zetor 7x11 Dźwięki do serii Zetorów 7×11 do FSa 19 Życzę miłej gry :P

Dzwieki Zetor 7×11 v1.0 FS19
tractors

Dzwieki Zetor 7×11 v1.0 FS19

Dzwieki Zetor 7×11 v1.0 FS19 Sounds for the Zetor 7 × 11 series to the Farming Simulator 19 Credits:WsadzomirXD Tags: ENFarming Simulator 19PL

2020 Ram 2500 Edited v1.0 FS19
cars

2020 Ram 2500 Edited v1.0 FS19

2020 Ram 2500 Edited v1.0 FS19 2020 Ram 2500 Edited for Farming simulator 19 All I done was add new wheels Power: 400 Maximum Speed: 120 Price: 66485 Brand: RAM Category: cars By: Expendables Modding, also new wheels added by me Credits:Expendables Modding Tags: Maximum Speed

MountainHill2021 4-fach v7.0.0.0 Mod
maps

MountainHill2021 4-fach v7.0.0.0 Mod

MountainHill2021 4-fach v7.0.0.0 Mod Version 7.0.0.0 – Start vehicles sorted (ID) – Pelletizer with halls added (addon straw collection) – Fixed bug with Seasons (fields now empty at start) – Bug in the Bergbauer yard snow roof removed – all field approaches processed (better with AD) – all fields (FieldDimension) adjusted – PDA renewed – Traffic AI traffic added – Deco vehicles added – Deco trees added or removed – Adjusted consumption for Digestate (Precision Farming) – Bridges a little wider Here is my new MountainHill2021 (Seasons, Precision and ManureSystem Ready) It is a 4-way map that offers many possibilities. Of course, the map has been tested and works without errors or log entries. Pictures say more than a thousand words and the modder is happy about a “thumbs up and a few asterisks”. Thanks in advance. AutoDrive course for the MountainHill2021_V7 Here are a few brief key data about the map. – 4 ways to start a new game, depending on how you start, you own different properties. Everything that is not included at the start (fields, forests, productions) must first be bought before you can farm or use them. – Seasons GEO is integrated (RM-Seasons must be in the mod folder) – except for the sales outlets and villages you have to buy everything else (depending on the start) – 11 different sales outlets – 14 different productions – 3 gas stations – 95 different fields from small to large (also meadows) – 60 pieces of forest that can be bought, sometimes larger, sometimes smaller – With Seasons, the map also changes (not only trees, but also roofs, snow poles, ice, etc.) in spring, summer, autumn and winter You can buy various fruits at Raiffeisen and in the AVIA shop. E.g. hops, wheat, barley, corn, sunflowers, soybeans, oats, rye, rice, poppy seeds, triticale, rabbits, millet, straw and silage What, where in which silo fits, place digital ads or just try it out. Write me a PM if you should find errors or objects that are still floating above the ground. Please only offer the map on other forums with the original download link. Now I wish you a lot of fun with the map. Required mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/ Optional required mods (but advantageous): https://www.fs19mods.com/addon-straw-harvest-v1-1-0-0-mod/ https://www.fs19mods.com/seasons-1-3-2-0-mod/ https://www.fs19mods.com/precision-farming-dlc-1-0-2-0-mod/ https://www.fs19mods.com/manure-system-v1-2-mod/ https://www.fs19mods.com/silo-displays-1-2-0-0-mod/ https://www.fs19mods.com/gea-mixfeeder-animal-feeding-systems-1-1-0-1-mod/ https://www.fs19mods.com/globalcompany-globalmarket-exe-v1-2-0-2-mod/ https://www.fs19mods.com/globalcompany-1-7-1-0-mod/ Opportunity log & innovations: Version 1.1.0.0 – Changes to farmlands (prices) – fieldMapIndicator adjusted No new savegame required Version 2.0.0.0 – Fixed bug with all triggers of the sales outlets (Triggers were in the ground) New savegame required Version 3.0.0.0 – Sleep trigger changed for Lohni, Bergbauer and Ruine – SoilMap for PrecisionsFarming refined – Fixed small xml errors at the Bergbauer farm – Removed overhead line at Bergbauer – Fixed bug with lighting of productions and sales points – Added purchase trigger to AVIA – You can now buy from Raiffeisen and Avia Hops, wheat, barley, corn, sunflowers, soybeans, oats, rye, rice, poppy seeds, triticale, Rabs, millet, straw and silage Purchase prices factor 2.35 from the sales price – Changed a few traffic signs – Added decorative trees New savegame required Version 4.0.0.0 – Errors in the item.xml file (Errors) Unfortunately I forgot to update the files in V3 🙁 Sorry New savegame required Version 5.0.0.0 – Enlarged water trigger at the cattle dealer – Moved the straw / bale trigger at the livestock dealer – Fixed bug with plane (Error: Index not found: plane) – stationary baler removed (Running LUA method ‘loadSharedI3DFileFinished’ bug fixed, CP version 6.4.0.6 works now) – Changes made to the silage production due to CourcePlay errors New savegame required (unless you go into the savegame and delete the stationary baler in vehicles.xml) Version 6.0.0.0 – Helicopter quieter – SiloDisplays h

Fazenda Uniao v1.0.0.0 Mod
maps

Fazenda Uniao v1.0.0.0 Mod

Fazenda Uniao v1.0.0.0 Mod Map created in honor of my supporters! The map contains large, medium and small fields! Plain reliefs and many hills. Contains several points of sale. You have different cultures, in addition to the original ones in the game. Additional culture: – Rice – Black bean – Sorghum Fictitious region. My first map released and I hope you all like it and have fun!

Range Rover Evoque Coupe v1.0.0.0 Mod
cars

Range Rover Evoque Coupe v1.0.0.0 Mod

Range Rover Evoque Coupe v1.0.0.0 Mod – Price : 54.000 $ – Engine :240 H.p / Fast / Slow – Speed : 125 / 240 km/h – 10 type rims – Plate RO / USA / No Plate – Add Universal Passenger – Selectable Colors – Trailer Hitch – Simple IC

Savegame for Nordfriesische Marsch 4x – Mapversion 2.8 – FS17 Style v1.0 Mod
maps

Savegame for Nordfriesische Marsch 4x – Mapversion 2.8 – FS17 Style v1.0 Mod

Savegame for Nordfriesische Marsch 4x – Mapversion 2.8 – FS17 Style v1.0 Mod Offer here my ready designed farm for the North Frisian Marsh 4-fold Mod Map v. 2.8 . The farm, as well as all production sites was completely designed via the ingame terraforming tool, as well as the Map Object Hider. The game state represents a restart with the difficulty level “New Farmer” (easy) on the above mentioned map. This means that all standard vehicles, as well as the standard levels of the farm silo are present. The lots on which the buildings stand are also already part of the yard. Furthermore, as in LS17, ALL the green areas also belong to the farm, as well as fields 1, 2, and 20. Liegt you for this a new savegame and copy the contents of the download into this folder! So you don’t have to download too many mods to use this savegame, I used most of the FedMods. In detail, these would be: Map Object Hider GlobalCompany NFM o. Trenches 2.8 NFM productions v 3.1 Modular BGA System FP FarmPack Large vehicle bay Leim truss machine shops EasyShed Set Placeable Trees

SABD LagerModern v1.1 FS19
placeables

SABD LagerModern v1.1 FS19

SABD LagerModern v1.1 FS19 This mod was built by YouTuber SABDmario78 (I) without any templates. I make this mod available to you to beautify your map and an in & out of stock trigger. The mod. Otherwise has animations that also work. This mod. Is also well suited for roleplays. This mod. May not be uploaded to any other platforms. There is no consent from me. This mod. Must not be changed in any way. Required mods: AnimatedObjectExtend (without the function you have to take the mouse to open the right side gate. GlobalCopany V1.7.0.1 Credits:Modell: FS19_SABD_LagerModern Textur: SABDmario78 Script: Idee / Konzept: SABDmario78 Tester: SABDmario78 , Jiggi Sonstige: XML Jiggi Tags: Diesen ModDieser ModHerzlich WillkommenLager Trigger

927 / 3,715

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