Farming Simulator 19 mods
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Bale Barn SellPoint v1.0.0.0 FS19
Bale Barn SellPoint v1.0.0.0 FS19 FS19 Bale Barn SellPoint. Converted original FS17 StrawBarn for use in FS19 as a Bale Barn to sell all bale types (cotton, straw, wheat, hay, silage) on your farm. First time modding, but there are no errors in log and works as advertised. Wanted to sell cotton bales on my farm, so I took time to create this off the old StrawFarm. Building lights work at night time. You can use this to sell your cotton bales, and hay/wheat bales, etc. Hope you can use it and like it. Credits:GIANTS, Rylord
Fliegl DPW 180 Roundbale Autoload v1.1.0.0 FS19
Fliegl DPW 180 Roundbale Autoload v1.1.0.0 FS19 All I did was fix Bigdaddy012678’s first upload of this trailer for my own use, I am uploading it because I am still seeing some issues with other versions that have been uploaded. Enjoy! Credits:Bigdaddy012678 - Original uploader of the mod.Tator - for getting it to work.
Holland CR1090 SnuEdition Combine v1.0 FS19
Holland CR1090 SnuEdition Combine v1.0 FS19 I have changed the color of the New Holland CR1090 combine for Farming Simulator 19 game, pc version only. It has 2 engine variants, bunker capacity range, from standard, 30000, 60000 or 90000 liters was installed. NewHolland Draper 45FT & Capello Quasar HS16 are also included in the pack. All have the snu color ( pink ) as standard, have a complete color choice incl. METALLIC. The mod must be unpacked! Credits:Modell: GIANTSTextur: muennyIdee / Konzept: muenny, TeddyschlumpfTester: muenny, Teddyschlumpf
VehicleInspector v1.49 Beta FS19
VehicleInspector v1.49 Beta FS19 The VehicleInspector should give you a quick overview of your vehicles. What do they / what they have loaded / which are active etc. Version 1.49 Beta * Update inGameMapOn/ inGameMapOff activated (showMod) * Fix separator(+) helper / separator / playerName, * Fix frozen Vi (with VehicleFruitHud Mod schemaPos new over rebootXmlESC) see restPosY (global) * Fix isSpeed and useMiles * Fix isBlocking at MP Game * New seeFieldNumber (showTxtOr) !attention performance! * New seePlayerFirst (showTxtOr) see Player first (PRIO HIGH) * New seeHelperFirst (showTxtOr) see Helper first (PRIO LOW) * New seeHelperName (showTxtOr) user wish for HiredHelperTool Mod * New posDown (showMod) set VI under/over MiniMap * New seeBackground (colors) see Background Color * New isBackground (colors) set Background Color * New resetPosY (global) set Default PosY for frozen VI !can fix! * Test isTest (NO_SUPPORT_TEST) selectVehicle/JoinVehicle/VI Modus !attention see info text! In multiplayer and single player games. This is a Simple Convert version from my VehicleInspector 1.3 in LS17 !! Not everything works yet and not everything is unlocked !! The mod also uses the LS19 own query the same s … as in LS17. XML Settings File for Mod: … / LS19 / modsSettings / VehicleInspector / vehicleInspectorSettings.xml <——- New: rebootXmlESC value in XML File If rebootXmlESC is true, you can change all Life Update data in the XML file in the XML file if you press 1xESC and leave once again. When you have completed your test phase, you should set the rebootXmlESC to false to avoid unnecessary script tasks / calls. If you set something wrong or miss something, you may get error messages in LOG.TXT ColorCode Description: Click here New or activated (XML Values): isFillFull (1.46 or higher)(showVehicle) is FillLevel Full (100%) isFillLevel (1.46 or higher)(showVehicle) is FillLevel (1-100%) isInGameMapOn (1.48 or higher)(showMod) isInGameMapOff (1.48 or higher)(showMod) posDown (1.47 or higher)(showMod) set VI under/over InGameMap seeFieldNumber (1.48 or higher)(showTxtOr) !! Attention Performance !! seePlayerFirst (1.48 or higher)(showTxtOr) seeHelperFirst (1.48 or higher)(showTxtOr) seeHelperName (1.48 or higher)(showTxtOr) (user wish,for HiredHelperTool Mod) isBackground (1.48 or higher)(colors) VI Background Color Values RGBA seeBackground (1.48 or higher)(colors) BackgroundColor ON/OFF resetPoY (1.48 or higher)(gobal) is VI frozen under HelpMenu can fix isTest (1.49 or higher)(NO_SUPPORT_TEST) Vehicle Select/Join see info Not active (XML Values): isInGameMapOn (1.46) isInGameMapOff (1.46) The variety of vehicle trailers etc. makes it impossible to test everything and every constellation. That’s why BETA and that’s why a modder needs bug reports Bug Reports: Incompatible with VehicleFruitHud 0.4 (Thx for Report) if i set seefield to true playername goes away with seeplayername true(Thx for Report) No more and no less And if you do not like it should not load it 1. Publication only with original download link. NO replacement link 2. Altering and re-uploading is not permitted Credits:Modell: HappyLooserTextur: HappyLooserScript: HappyLooserIdee / Konzept: HappyLooserTester: HappyLooserSonstige: HappyLooser
ITRunner Pack v1.0 FS19
ITRunner Pack v1.0 FS19 Version 1.0.0.0 – added new colors – added new colors and multicolor on rims – added Michelin tires – added rear hitch with pto – changed capacity on Slurry container from 15000l to 28000l – changed working width on Slurry container from 12m to 18m – changed working width on Fortis 2000 from 15m to 21m – changed capacity on HT 50 from 48000l to 50000l – changed capacity on Grain container from 45000l to 50000l – changed capacity on Skip container from 18000l to 25000l ITR 26.33 HD: Price: 55.000€ HT 50 container: Price: 28.000€ Capacity: 50000l Grain container: Price: 10.000€ Capacity: 50000l Skip container: Price: 8.500€ Capacity: 25000l Fortis 2000: Price: 38.000€ Capacity: 32000l Working width: 21m Slurry container: Price: 34.000€ Capacity: 28000l Working width: 18m Bale container: Price: 7.000€ Wood container: Price: 7.500€ Credits:GIANTS Software, Gamling
FENDT 800 VARIO TMS v 1.0
– New Skin – New Wheels – Full lighting – Folding front arm – Foldable beacon lights – Frontloader attacher – Speed Display Control – RPM Display Control
Kirovets 701 v 1.0 beta
Kirovets K 701 with color choice and twin wheels for LS 19. You will find it on the large tractors.
Bruks Un v1.0 Mod
Bruks Un v1.0 Mod Converted from FS17 version. This mod is a work in progress. Stumper Grinder Attachment is in the works. also may add tree cutting attachement, will see. Pipe work light doesn’t work at the moment, but is being worked on, as is the pipe graphics. Pipe has been changed from the FS17 version, so unload works when attachment is lowered at all times. Please note this mod is unrealistic (eats trees, branchs and all instantly), so if you have a problem with that, well just keep scrolling. Any problems, suggestions please drom me a comment and I’ll see what I can do.
FENDT 800 VARIO TMS v1.0.0.0 Tractor
FENDT 800 VARIO TMS v1.0.0.0 Tractor – New Skin – New Wheels – Full lighting – Folding front arm – Foldable beacon lights – Frontloader attacher – Speed Display Control – RPM Display Control
Kirovets 701 v1.0 beta FS19
Kirovets 701 v1.0 beta FS19 Kirovets K 701 with color choice and twin wheels for LS 19. You will find it on the large tractors. Credits:deutranspaule Tags: FS19
Niederbayern Map v1.0 Mod
Niederbayern Map v1.0 Mod Hello people have now synonymous something s.einer mab built have changed a lot as 2 beautiful courtyards created was a rock fountain now it is the Lower Bavaria 2 new big farms Dealer has got a new location BGA bunker was rewritten according to my log she is faultless In any case, start new score and just ask when writing or anything else I’m just about to get some nice things from the 17e. the where in the nexten versions will come as the function of the Traunsteiner silo behind the first yard
Zweisternhof Map v1.0 Mod
Zweisternhof Map v1.0 Mod Hello, I would like to introduce you to the “Zweisternhof”. It is a conversion of my “Oberlausitz” from LS17. I decided to do that purely for personal reasons. I just wanted to escape this “modular system”. From the beginning you have a fully equipped yard with all animals (except chickens). So for all users who like to play with a fairly well designed courtyard. For users who rather want to play the standard of Giants, I publish the “miniature farm” without a prepared yard. Both maps are identical except for the main courtyard (Hof1). Furthermore, own courts can be created on the areas marked with courtyard 2 and courtyard 3. I deliberately chose buildings from both standard maps. First, because Giants has done at least in this area a good job and secondly, I do not want to have the partly still from LS11 building. Third, these are the only buildings that fit the (in my opinion missed) placeable stables. On the map all LS19 standards are available: 3 courtyards 3 outlets 1 BGA 6 meadows 21 fields 2 small villages Forests around the trees Now I can only wish a lot of fun. RitchiF As always, I’d like to thank Team Wee5t (especially Diego and Percy), Manu09, Redkeinstus for Farmlands Help and McBee.
Kleinsternhof Map v1.0 Mod
Kleinsternhof Map v1.0 Mod Hello, here now the “miniature farm” for users who like to start a map according to the standard of Giants. You do not have a finished yard but you can design the yard yourself. Except for the two main farms (Hof1), the map is identical to the Zweisternhof. So your decision. Furthermore, on the areas marked with yard 2 and yard 3 further own courts can be created. On the map all LS19 standards are available: 3 courtyards 3 outlets 1 BGA 6 meadows 21 fields 2 small villages Forests around the trees Now I can only wish a lot of fun. RitchiF As always, I’d like to thank Team Wee5t (especially Diego and Percy), Manu09, Redkeinstus for Farmlands Help and McBee.
Ropa Panther2 Pack v1.0
Ropa Panther2 Pack v1.0 Here’s a pack for those who prefer to work with the Ropa. I changed the Ropa Panther2 a bit, he has 2 engines to choose from, can bunker 30000, 60000 or 90000 liters, can harvest sugar beets and potatoes , in the pack there are 4 reapers, 2 for sugar beet (2,7m & 4,0m) and the whole again for potatoes There is also a cutting unit carriage all in multicolor the mod must be unpacked!
Placeable Seed Fertilizer Food Stations v1.0.3.0 Mod
Placeable Seed Fertilizer Food Stations v1.0.3.0 Mod Mod uses the standard small farm silos. Version 1.0.3.0 1. Fixed pipe effects from curving back. 2. Added Hotspot (can be toggled off and on from map). 3. Added tipCol trigger 4. Added asphalt as ground texture. Silos contain: Pig feed. Horse feed. Chicken feed. Seed silo Düngersilo. Lime silo Info: Icons for each silo Fill effects Levels terrain Clears the vegetation Does not change the soil type. Costs 15,000 Daily maintenance 0
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