Farming Simulator 19 mods
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Placeable Bridge v1.1 FS19
Placeable Bridge v1.1 FS19 Placeable bridge version 1.1 Just a simple placeable bridge for Farming simulator 19 Price: 100 Daily upkeep: 0 Brand: Lizard Species: placeable Type: placeableMisc *** I take no credit for this Mod, i only added an image to the in game store*** Velocity Credits:ITSSDOT93
MB TRACK 700-900ER SERIE BETA (Converted) v1.0 FS19
MB TRACK 700-900ER SERIE BETA (Converted) v1.0 FS19 Category: Tractors Price: $25,000 Speed: 40 kph *** Multiplayer Supported – Fully washable – No errors – Mod works – No issues Version 1.0.0 Category: Tractors Credits:FS19: Nor Mann FS17: Bremi456
Convoy signs v1.0 Mod
Convoy signs v1.0 Mod This is the convoy pack comes with four different signs. Hope you enjoy this mod. Pack Agricultural Convoy Panel. Allows you to carry out the convoy safely.
Maypole Farm v2.0 Map
Maypole Farm v2.0 Map Maypole has a play area of 1×1 in a standard 2×2 map with missions active, and for the most part is a fictional map with some things made as close to real life as possible. Easy mode starts you off with a cow pasture and chicken pen (no animals though, well that would be to easy) all the equipment you will need to get going and enough sheds to expand your fleet or sell for extra money. There is a single site that buys everything. This is a tight little map where small to medium equipment works well and tractors up to around 250hp. Its been a lot of fun porting this map over and playing it in FS19, i for sure will be putting many hours on this map myself and i look forward to watching anyone’s video’s on this map as well.
John Deere 9R 2014 series v1.0.0.0 Tractor
John Deere 9R 2014 series v1.0.0.0 Tractor – different Wheel Options with or without Wheelwheigts – different Front- and Backweightoptions – 3-Poimt Fastcoupler Option – Motorconfigs 9410R to 9560R Scraper Special Feel free to share on other Pages, but keep Original Link. Keep respect this, i spend a couple of Hour´s in Blender, Substance and GE for this Mod.
Suedhemmern MultiFrucht v1.2.1 Map
Suedhemmern MultiFrucht v1.2.1 Map Version 1.2.0 Multi Fruit Hops and tobacco added as supplementary fruits; Warehouse for tobacco and hops expanded; Tobacco outlets set up at the cigar factory and for hops at the brewery; for both additional fruits, there is another point of sale; Gates changed at the Erdfruchtlager; Ceiling changed in the earth fruit camp; Power pole offset to field 40; parked vehicle removed from dealer; fixed more known bugs; Decoration extended; the new crops can be harvested with the combine harvester with a corn header; the possible LUA error is the same as with the installation of onions and carrots; Fixed the texture of the fence on the sheep pasture and the pigs; V 1.2.0: With the activation of Modhoster, tobacco and hops are available as additional fruits. The sowing is carried out with the help of traditional seeders, harvesting with a combine harvester with maize header, transport in normal tippers. Again, the NOTE below is for growth. In V 1.2.0 I did not add the carrots and onions harvesters, if you need them you can download the V 1.1.0. A new game is needed, otherwise the new sales stations can not be exchanged. BUT you can use the old SaveGame if you do the following: 1. Start a new game and immediately save and cancel. 2. Search the items.xml in the SaveGame and open them with Notepad ++. 3. After the entries sellingStationBrewery and Selling cigar factory and looking for the WHOLE entry copy between 4. These entries in the items.xml of the old SaveGames at the very end insert 5. Look for the highest id in the SaveGame and the id of the two increase new entries by 1 or 2. There must be no id. Twice occurrence. 6. Save and done. V 1.1.0: Once this version of Modhoster is unlocked, onions and carrots can be grown as supplementary fruits. There are also two harvests available, which Tom has adapted to the fruits. The warehouses (in the case of potatoes and sugar beets) have been expanded accordingly and outlets have been set up. The seeding machines are to be used for sowing. There the fruits are registered automatically. NOTE: In the growth of the new fruits will inevitably appear an LUA entry in the LOG. This error can also be repeated but has no effect on the game. When the plants are mature and you save, the mistake is gone and will not come back. THERE IS NO FAILURE OF THE MAP, BUT A BUG IN THE GAME. The map was at Giants and they recognized the BUG in the game. This will be fixed according to Giants with the next patch. Until then, it is also not possible to dump the fruits everywhere, also that should be possible through the next patch. Since it has no negative consequences in the game, I have decided to publish the version, because you do not know when the patch comes. V 1.0.0: For the new year I present you the Südhemmern map for the LS 19. The main courtyard is equipped with warehouses for all types of fruit, straw, grass, hay. There are also storage facilities for manure, liquid manure and milk. At the farm are the species cows, pigs, sheep and chickens, the horses are outsourced to the horse farm. There are 4 pet traders, but each act only one species. The cows can be found in Hille, the pigs in Hartum, the horses in the south and the sheep on the connecting road next to the Landi. At the farm you can buy fertilizer, seeds, crop protection and lime directly at a lower price. In Hille there is a shop on the Landi, where you can buy all goods and fruits at the normal price. The map has 42 fields and 2 meadows. The meadows are designed so that you do not have to care for them, they just grow after, there is no helper operation, as with the hand mow. All gates can be operated, the cutterbar shelves and flaps also work. There you will find switch boxes near where the triggers are installed. All sales stations are displayed in the mini map. At the Hille country store, there is a shop where you can buy all the fruits and goods when you have a bottleneck. The sleeping point is in the main house on the 1st floor in the bedroom. At the Hartum station under field 19 there is an open space for another yard, you have to cut down the trees, adjust the terrain a bit with the tool and can place buildings there. Field 19 is part of the purchase. I have attached some pictures. If you know the map from the LS 17, you will quickly find your way around, even if some things had to be changed. I wish you all a happy new year and a lot of fun in the game.
FENDT 900 Vario S4 v1.1.1 Tractor
FENDT 900 Vario S4 v1.1.1 Tractor Version 1.1.1 – Extended tire configuration with Michelin care tires (For companies that need a large care tractor). – Indoorkamera shifted (seat camera). What has changed: – Choice of body color – Choice of color rims – Customized camera – Weight, power, center of gravity adapted – animated, sprung front axle (was in LS17 at 9ner standard, in the 19ner Grieg Grieg no longer down). – more realistic torque curve – corrected and extended tire configuration (Trelleborg, Michelin, Mitas) – Sound changed slightly
DrumKit v1.0.0.0 Mod
DrumKit v1.0.0.0 Mod This is a kit of placeable used 44 Gallon Oil Drums for use in FS19 in the decorations list for use in creating clutter on your farm in FS19. Map makers, please feel free to use these items in the creation of your maps and edit the required files as you need them for placement into your maps. Editing, covers the deletion of files (icon, store images, xml etc) surplus to requirements, the rotation in GE to suit your purpose of the i3d file. It does NOT include reverse engineering of the i3d file or any textures. It is not a requirement but it is etiquette to include a reference to the original author if you choose to include any of these items in your Map project. Please do not upload to any other site except FS-UK. I hope you enjoy them RSend software/Milpol 2019.
Fendt 800 Vario TMS v1.0.0.7 Tractor
Fendt 800 Vario TMS v1.0.0.7 Tractor The Best of all 820 Vario TMS in one 815 Vario TMS 817 Vario TMS 818 Vario TMS 820 Vario TMS 822 Vario TMS (not real) 824 Vario TMS (nor real) 828 Vario TMS (not real) – Improved Model – new Brakeforce – better steering – Seat suspension – Rim color support – Full PTO support (back/front) – Full Seed-Pipe support ( sidepipe/downpipes) – Frontloader support – Gas/brake animation with player foot animation – Display working with Nightlight – Variotronic Display – rearviewmirror working – LogFree
Maypole Farm v2.0 FS19
Maypole Farm v2.0 FS19 Maypole has a play area of 1×1 in a standard 2×2 map with missions active, and for the most part is a fictional map with some things made as close to real life as possible. Easy mode starts you off with a cow pasture and chicken pen (no animals though, well that would be to easy) all the equipment you will need to get going and enough sheds to expand your fleet or sell for extra money. There is a single site that buys everything. This is a tight little map where small to medium equipment works well and tractors up to around 250hp. Its been a lot of fun porting this map over and playing it in FS19, i for sure will be putting many hours on this map myself and i look forward to watching anyone’s video’s on this map as well. Credits:* Luke159/ Cavalier Roy* Giants* FS-UK* Mappers Paradise (BlobbyFarmer)* Dorset* NI Modding* BERNIESCS* robbie/RWModding* martinbigM500* Moppy82* Realismus Modding* SteveC* GRZ3S13K* Idee* Jeax* HubiPL* Farmer AndyTesters:* Bipolar Prophet* Farmer Dad* Reefy* Moondog* Peter* Travis* Kevin.P* Drako* Zig Zag* Peter* Travis* Stew
Suedhemmern MultiFrucht v1.2.1 FS19
Suedhemmern MultiFrucht v1.2.1 FS19 Version 1.2.0 Multi Fruit Hops and tobacco added as supplementary fruits; Warehouse for tobacco and hops expanded; Tobacco outlets set up at the cigar factory and for hops at the brewery; for both additional fruits, there is another point of sale; Gates changed at the Erdfruchtlager; Ceiling changed in the earth fruit camp; Power pole offset to field 40; parked vehicle removed from dealer; fixed more known bugs; Decoration extended; the new crops can be harvested with the combine harvester with a corn header; the possible LUA error is the same as with the installation of onions and carrots; Fixed the texture of the fence on the sheep pasture and the pigs; V 1.2.0: With the activation of Modhoster, tobacco and hops are available as additional fruits. The sowing is carried out with the help of traditional seeders, harvesting with a combine harvester with maize header, transport in normal tippers. Again, the NOTE below is for growth. In V 1.2.0 I did not add the carrots and onions harvesters, if you need them you can download the V 1.1.0. A new game is needed, otherwise the new sales stations can not be exchanged. BUT you can use the old SaveGame if you do the following: 1. Start a new game and immediately save and cancel. 2. Search the items.xml in the SaveGame and open them with Notepad ++. 3. After the entries sellingStationBrewery and Selling cigar factory and looking for the WHOLE entry copy between 4. These entries in the items.xml of the old SaveGames at the very end insert 5. Look for the highest id in the SaveGame and the id of the two increase new entries by 1 or 2. There must be no id. Twice occurrence. 6. Save and done. V 1.1.0: Once this version of Modhoster is unlocked, onions and carrots can be grown as supplementary fruits. There are also two harvests available, which Tom has adapted to the fruits. The warehouses (in the case of potatoes and sugar beets) have been expanded accordingly and outlets have been set up. The seeding machines are to be used for sowing. There the fruits are registered automatically. NOTE: In the growth of the new fruits will inevitably appear an LUA entry in the LOG. This error can also be repeated but has no effect on the game. When the plants are mature and you save, the mistake is gone and will not come back. THERE IS NO FAILURE OF THE MAP, BUT A BUG IN THE GAME. The map was at Giants and they recognized the BUG in the game. This will be fixed according to Giants with the next patch. Until then, it is also not possible to dump the fruits everywhere, also that should be possible through the next patch. Since it has no negative consequences in the game, I have decided to publish the version, because you do not know when the patch comes. V 1.0.0: For the new year I present you the Südhemmern map for the LS 19. The main courtyard is equipped with warehouses for all types of fruit, straw, grass, hay. There are also storage facilities for manure, liquid manure and milk. At the farm are the species cows, pigs, sheep and chickens, the horses are outsourced to the horse farm. There are 4 pet traders, but each act only one species. The cows can be found in Hille, the pigs in Hartum, the horses in the south and the sheep on the connecting road next to the Landi. At the farm you can buy fertilizer, seeds, crop protection and lime directly at a lower price. In Hille there is a shop on the Landi, where you can buy all goods and fruits at the normal price. The map has 42 fields and 2 meadows. The meadows are designed so that you do not have to care for them, they just grow after, there is no helper operation, as with the hand mow. All gates can be operated, the cutterbar shelves and flaps also work. There you will find switch boxes near where the triggers are installed. All sales stations are displayed in the mini map. At the Hille country store, there is a shop where you can buy all the fruits and goods when you have a bottleneck. The sleeping point is in the main house on the 1st floor in the bedroom. At the Hartum station under field 19 there is an open space for another yard, you have to cut down the trees, adjust the terrain a bit with the tool and can place buildings there. Field 19 is part of the purchase. I have attached some pictures. If you know the map from the LS 17, you will quickly find your way around, even if some things had to be changed. I wish you all a happy new year and a lot of fun in the game. Credits:GMCW
Ridinghall v1.2.0.0 FS19
Ridinghall v1.2.0.0 FS19 A placeable riding hall. She’s on the Ravenport, making her placeable. It is even lit at night Version 1.2 Horses are now in the boxes and a straw tarp installed Have fun Kind regards JohnDeereFahrer. Credits:Modell: GiantsTextur: GiantsIdee / Konzept: JohnDeereFahrer68/DTP Mario/KastorPferde: kastorTester: Privat
Iveco Daily (Feuerwehr Kaltenkirchen) v1.0 FS19
Iveco Daily (Feuerwehr Kaltenkirchen) v1.0 FS19 Finally the time has come, the wait has come to an end. Herewith I present you the Iveco Daily (Fire Brigade Kaltenkirchen) of Ls 15 for the LS19. This mod is based as in the 15th but now completely redesigned. At this mod were now the Ls 19 lights and blue light is installed but still in beta. The origin Mod is from FMFS Many thanks to: Stephan Höhle the Rundumleuten go so far !! Unfortunately, the siren does not come yet so wait and see. I wish you a lot of fun driving. Credits:Modell: FMFS,Kakipower 29,giantTextur: FMFS,Kakipower 29,giantScript:FMFS,Kakipower 29,Stephan Höhle,giantIdee / Konzept: FMFS, Kakipower 2Tester: Kakipower 29,Stephan Höhle,giantSonstige: Kakipower 29,Stephan Höhle,giant
John Deere 9R 2014 series v1.0.0.0 FS19
John Deere 9R 2014 series v1.0.0.0 FS19 John Deere 9R 2014 Series tractor mod for Farming Simulator 19 game. – different Wheel Options with or without Wheelwheigts – different Front- and Backweightoptions – 3-Poimt Fastcoupler Option – Motorconfigs 9410R to 9560R Scraper Special Feel free to share on other Pages, but keep Original Link. Keep respect this, i spend a couple of Hour´s in Blender, Substance and GE for this Mod. Get ready to Rumble and enjoy 🙂 Special thanks to LeChuck! Credits:Stephan Beran, Custom Modding Tags: John Deere
Muhlenkreis Mittelland Map v1.0.2
Muhlenkreis Mittelland Map v1.0.2 This card presents the decorative landscape of the Mühlenkreis with its nostalgic touch, idyllically integrated in a unique landscape. There are 4 sales stations, as well as purchase stations for lime and manure available, furthermore, the card offers a biogas plant. Chickens, cows, pigs, sheep and various halls and shelters are already pre-installed on the farm. Right next to the yard is an area for placeable objects, such as a paddock. Water can be found on the map at the numerous wells as well as at the pond. V1.0.2 (Unfortunately, a new score must be started) – Added more angles for tillage. – Straw can now be sprinkled in the stables. – Stables can now be cleaned. – Bug with the silo fixed and made SALE. – Added some street lights. – Bales of straw and hay can now be sold at the land trade. (Bales have to be unloaded that could be difficult in the hall of Agravis =) therefore now at the land trade) – Seed is now also available at Raiffeisen. – Fertilizer station of the nursery now supplies Herbicide. – BGA ground revised. – Created grass texture and added. – Soil texture adapted. – some smaller fixes. – Traffic slows down better now. – Windshader adapted. – Noise of the wind turbine reduced. Version 1.0.1: – Added purchase stations for fertilizer and seeds at the nursery. (Remember to open the plans) – Gas and water now available at the garage. – Agravis can now sell grass and straw. – Fixed sleep function of the farmhouse. – adapted transport missions. – Collision of road signs removed (except for reflector posts) – Courtyard buildings are now sellable (you do not get any money, but the buildings only cost 1 € to relocate) so you can arrange them to your liking (except for silos and BGA). – Camera in the GE now adapted for everyone. – Purchased areas adapted to the light mode. – Added launch vehicles (Fendt favorite is available on every mode). – Various smaller fixes – Reduced price of the yard area so you do not have to invest so much. – The placeable courtyard buildings are from BernieSCS (Modding World) and the hall from VertexDezign – Support only on ls-modcompany
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