Farming Simulator 19 mods
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Gorenc Planer Supra H v1.0.0.0 Mod
Gorenc Planer Supra H v1.0.0.0 Mod This implement is used for more than one thing. It can be used to push silage or any other things like grains or woodchips. It is also useful in a forest. Implement has option of moving up and down and spining the dozer blade using mouse control or joystick. Price: 1000.
Stone Grip v1.0.0.0 Mod
Stone Grip v1.0.0.0 Mod This stone grip can be used as a front weight. Configuration for stones visibility, this increases the weight with 500 kg. Price: 1,600 € Weight: 500/1,000 kg
Placeable Steel Silo v1.0.0.0 Mod
Placeable Steel Silo v1.0.0.0 Mod Store your cereals here Price: 50.000 € Maintenance: 60 € / day Capacity: 320.000 Liters
The Pacific Northwest 19 v1.1.0.0 Map
The Pacific Northwest 19 v1.1.0.0 Map Version 1.0.0.1 – Reduced the amount of rain. Version 1.1.0.0 – Seasons Ready, recommend a new save game for Seasons. – Added railroad signals on east mountain path – Moved a few items that were slightly floating – East bridge is a litte wider now. Needs a new save to see these changes: – Changed texture of water puddles on dirt areas – Removed weeds in a few small areas around the map. This is a fictitious map loosely based around the Lewiston, Idaho and eastern Washington area where the Snake and Clearwater rivers meet. At the rivers there is a plateau that is high above, accessed by a winding mountain road. The plateau has small to medium sized fields, where the valley fields are much larger and relatively flat and open. The terrain on the plateau can be a little challenging. A little extra horsepower or the use of the train can be very useful. The map is based upon the FS17 version. It is similar in many ways but also quite different. This map includes the following: – Standard FS19 features – 35 fields, 3 are small fields of grass. Fields range from .45 to 20.7 ha, Many fields can easily be joined together to make bigger fields. – 5 sell points, the two on the plateau allow for train and trailer sells, the train can be your friend. Plus a sawmill, spinnery, dairy, garden center and large BGA. – An old growth pine forest and tree farm for plenty of logging fun – There are several fields that have wooded pine areas, so you can make a little extra money on the side, or just clear the area and expand you field – Barbed wire fence posts with a white stripe on top can be cut with a chain saw and this will remove a few sections of the fence. A red arrow on top of the post shows the direction of removal. – Poplar woodchip bales can be sold at the sawmill or Agro Wholesalers. – Manure, slurry, digestate and wool can be sold at the garden center. – The plateau is pretty hilly so there are a few areas other than the placeable areas that are relativly flat for placables – A train system that goes from the silo on the plateau to the river port silo and back up. The train is very handy for moving products from the lower area to the plateau silo and sell points – Two large placeable areas for when the production mods come out or if you want to use them for anthing else you wish – Water and lime stations are located in a few places around the map. – All land can be purchased on the map. There is zero cost for the border, river and cliff areas. – Watch out for traffic. Vehicles will slow down when making turns at intersections. Otherwise they will travel a little faster than normal.
The Old Farm Countryside v2.1.0.0 Map
The Old Farm Countryside v2.1.0.0 Map Changelog 2.1.0.0: – Ready for Seasons Mods. – No snow inside the sheds and animal areas, among others … – 3 new crops were added: Rye, Sorghum and Millet. – Adjusted the milk triggers, which were a little high and the milk could not be sold. – The collisions in the farm walls were adjusted so that products not accepted in the silos can be unloaded on the ground and do not pass through it. – Fixed the collisions of the Bunker located within the area of the cows. – Some trees near one of the entrances to the farm were removed. – I cannot guarantee that the mod of the seasons will work 100% correctly and without failures. – Now you can enter the chicken coop with the lifting manitou (MC18) or similar to collecting the egg pallets. – If you wish to remove the building from the main farm, I recommend using the Giants editor. I have not been able to put the option to disappear when selling the farm because that would involve many modifications. Changelog 1.2.0.0: – Now you can sell the animal stables in the New Farmer mode. – Now you can sell silage in the haystack. – Added Bunker for silage in the cowshed. (Need to start new game) – Several buildings were removed. – Several animated objects have been added as doors to access several points of sale, with opening and closing hours in some of them. – Several map areas have been fenced. – Corrected the error of the Great Demands. Changelog 1.1.0.0: – Two new translations were added. French and Italian. – The cultivation of the “Alamo” was added, by mistake it was not on the map. This in turn meant that trees could not be planted. Now both are available. – Now you can sell and buy the buildings of the farm, some separately. (Consoles Version) – You can now sell and buy farm silos and storage silos. (Consoles Version) – Some small errors were corrected, like the odd building in the air. – In the “New Farmer” mode, it is not necessary to start a new game, but I recommend it. (Consoles Version) – Add BaleTrigger for wood chip bales in the Carpinteria and the Sawmill – Fixed the waterPlane. – It is now possible to load free water south of the main farm. – The invisible collision that was found in the farms of cows, pigs and sheep was eliminated. – Now it is possible to sell the straw in bulk, both in the Haystack and in the Sale of Straw and Hay. – Some trees without any function outside the map have been removed. – Fixed Navigation Mesh in the horse stable. Before riding a horse, you appear half stuck in the ground, now “should” go well. – Several points of sale have been adjusted. – All animals are incorporated into the map, but you can add and place your own animal pastures anywhere else on the map if you wish. – The main farm, along with the farm house can be sold so you can build yours instead. – 8 points of sale of grain, 1 sawmill, 2 BGAs and independent outlets distributed by the map where we can sell all the remaining products, sugar cane, beet, potatoes, milk, wool, cotton, eggs, logs of wood , of course the animals and the grass and straw. – 3 large forest areas. – Several free water collection points. – Animated doors that give access to the farm. – 57 affordable land with a variety of sizes. – The old Farm Countryside includes all the features of Farming Simulator 19. – Indicator posters. – Traffic included. (It will be increased in the final version) – Multi terrain angle ready (available only for PC / Mac version) – Custom lighting engine. (Subject to change) – Customized transportation missions and field missions. – When using the tool to modify terrain and textures, add grass along with any of the 4 grass textures implemented on the map – Remember that both the farm, with all its complements, and the animals will only be available starting the game as New Farmer, the first of the three available options. – This is version is beta, so the map is still subject to changes and modifications. Along with the possible errors that you can find. – This map is a conversion of the version for Farming Simulator 17 much improved and with many hours of work. I hope it is to your liking and enjoyment.
Universal Passenger – Vehicles Of ModHub v1.0.0.0 Mod
Universal Passenger – Vehicles Of ModHub v1.0.0.0 Mod This ‘Universal Passenger’ addon will add support to the vehicle mods listed below as found on the Official Giants ModHub page. Note: If any of the following mods are updated to support the ‘Universal Passenger’ directly from the mod, then it will no longer be loaded from this file. Important: This addon can only be used in conjunction with ‘Universal Passenger’. Supported Vehicles: – MAN TGS Flatbed [v1.0.0.0] – TSModding – MAN TGX 26.460 6×2-4 HKL [v1.0.0.0] – Ahran Modding – Service Pickup Pack [v1.0.0.0] – Realistic Farmers – Scarok [v1.0.0.0] – North Modding Company – Pickup 2014 Transport Service [v1.0.0.2] – LBDT Gaming – MB trac 800-900 [v1.0.0.0] – Bremi456 – Man TGS AgroTruck and Kroger HKD Pack [v1.0.0.1] – Kasztan – TGS 41.500 ITRunner [v1.0.0.0] – PM-Modding – MAN TGX Tanker Truck [v1.1.0.0] – Tarczi007 – MAN TGS ITRunner [v1.0.1.0] – FA285634, Bart, NLD Farmers – MAN TGX Forest Semitrailer Pack [v1.0.0.0] – HJ-Maschinenbau – Lizard Rumbler Van Workshop [v1.0.0.0] – DD ModPassion – John Deere T560 Pack [v1.0.0.0] – DasAlex – JOHN DEERE 8R US Series [v1.0.0.0] – Custom Modding – SYN TRAC [1.1.0.2] – ImpTS – ХТЗ-17221-21 [1.0.0.1] – RusAgroTeh – SX Heavy Pack [1.0.1.0] – FA285634 – Fendt Vario 900 [1.0.0.0] – Tom Truthan/Lukas2002 – Fendt Vario 1000 [1.0.0.0] – Ahran Modding – Fendt Vario 700 [1.0.0.0] – Lukas2002/Dani-86 – Fendt 6275L [1.0.0.0] – E.T.A La Marchoise – Fortschritt E 281-C Pack [1.0.0.0] – Aaa modding – D-754 Truck Pack [1.1.0.0] – Aaa modding – Claas Mega Pack [1.7.0.0] – VertexDezign, Landmensch – CASE IH OPTUM [1.0.0.0] – Nervtöter, Chrisi136 – AGCO Ideal [1.0.0.0] – Ahran Modding – John Deere 9RT Series [1.0.0.0] – Stephan Beran, RAFAZR, Custom Modding – 5th Wheel Hitch Pack [1.0.0.0] – Blacksheep Modding – Case IH Quadtrac Series [1.0.0.0] – Steenkamp Modding
Oberkrebach Map v1.0.0.1 Mod
Oberkrebach Map v1.0.0.1 Mod On to Oberkrebach, a small town with an idyllic courtyard where the singleplayer is waiting for work. Changelog 1.0.0.1 Seasons update Animals are already installed at the farm (horses at the horse farm). But also in the MP you can have your fun. The map is not very big but there is much to discover. There are all FS 19 standards installed. The map offers: Cows, sheep, pigs, horses, 20 fields, 5 meadows, 5 outlets, 2 forests for forestry work and a BGA With “H2” a separate yard can be created. A beautiful landscape is waiting to be discovered by you.
New Woodshire v1.1.0.0 Map
New Woodshire v1.1.0.0 Map Welcome to Woodshire, a small town in the north of America. On various farms, cows, pigs, sheep and chickens grow up here between mountains and forests. The people living in Woodshire appreciate local produce, so the fields need to be cultivated and the animals fed. In addition to agriculture, forestry is a large part of the economy in Woodshire. The large spruce- and fir forests offer a lot of work for the woodcutter. a little hint: In the multiplayer all preinstalled placeables(stables, farmhouse …) belong to the first farm. If you want to play without them you can remove them, delete the farm and create a new farm. So you have a normal multiplayer start. changelog 1.1 -seasons ready -new ground textures -new grass -rework of the meadows -many landscape improvements -more vegetation -sound rework -port sellstation for trains now also available for tractors -new biogas plant buildings, because of texture issues -two buildings exchanged -traffic speed increase
ExtendedFinances v1.1.0.0 Mod
ExtendedFinances v1.1.0.0 Mod The finance extension adds the module “subvention” for more realism. The script is seasons ready. changelog V1.1.0.0 – “seasons” ready subvention: Everyday at 4p.m. subvention are transferred depending on the economic difficulty and field size. With “seasons” this is done once for the year on the first day of spring. The calculation uses average values for Germany from the EU agricultural policy. After first save the values can be changed in the XML “extendedFinances” in the savegame folder.
Additional field info v1.0.1.0 Mod
Additional field info v1.0.1.0 Mod Display additional info in the field info panel when walking through a field: – Area of each field in the current land – Current land area – Price per ha (per ac) of the cultivated area on land you don’t own – Potential harvest quantity and yield on ready to harvest fields CHANGELOG New in v1.0.1.0 – Potential harvest quantity and yield added
The Old Farm Countryside v2.1.0.0 FS19
The Old Farm Countryside v2.1.0.0 FS19 Changelog 2.1.0.0: – Ready for Seasons Mods. – No snow inside the sheds and animal areas, among others … – 3 new crops were added: Rye, Sorghum and Millet. – Adjusted the milk triggers, which were a little high and the milk could not be sold. – The collisions in the farm walls were adjusted so that products not accepted in the silos can be unloaded on the ground and do not pass through it. – Fixed the collisions of the Bunker located within the area of the cows. – Some trees near one of the entrances to the farm were removed. – I cannot guarantee that the mod of the seasons will work 100% correctly and without failures. – Now you can enter the chicken coop with the lifting manitou (MC18) or similar to collecting the egg pallets. – If you wish to remove the building from the main farm, I recommend using the Giants editor. I have not been able to put the option to disappear when selling the farm because that would involve many modifications. Changelog 1.2.0.0: – Now you can sell the animal stables in the New Farmer mode. – Now you can sell silage in the haystack. – Added Bunker for silage in the cowshed. (Need to start new game) – Several buildings were removed. – Several animated objects have been added as doors to access several points of sale, with opening and closing hours in some of them. – Several map areas have been fenced. – Corrected the error of the Great Demands. Changelog 1.1.0.0: – Two new translations were added. French and Italian. – The cultivation of the “Alamo” was added, by mistake it was not on the map. This in turn meant that trees could not be planted. Now both are available. – Now you can sell and buy the buildings of the farm, some separately. (Consoles Version) – You can now sell and buy farm silos and storage silos. (Consoles Version) – Some small errors were corrected, like the odd building in the air. – In the “New Farmer” mode, it is not necessary to start a new game, but I recommend it. (Consoles Version) – Add BaleTrigger for wood chip bales in the Carpinteria and the Sawmill – Fixed the waterPlane. – It is now possible to load free water south of the main farm. – The invisible collision that was found in the farms of cows, pigs and sheep was eliminated. – Now it is possible to sell the straw in bulk, both in the Haystack and in the Sale of Straw and Hay. – Some trees without any function outside the map have been removed. – Fixed Navigation Mesh in the horse stable. Before riding a horse, you appear half stuck in the ground, now “should” go well. – Several points of sale have been adjusted. – All animals are incorporated into the map, but you can add and place your own animal pastures anywhere else on the map if you wish. – The main farm, along with the farm house can be sold so you can build yours instead. – 8 points of sale of grain, 1 sawmill, 2 BGAs and independent outlets distributed by the map where we can sell all the remaining products, sugar cane, beet, potatoes, milk, wool, cotton, eggs, logs of wood , of course the animals and the grass and straw. – 3 large forest areas. – Several free water collection points. – Animated doors that give access to the farm. – 57 affordable land with a variety of sizes. – The old Farm Countryside includes all the features of Farming Simulator 19. – Indicator posters. – Traffic included. (It will be increased in the final version) – Multi terrain angle ready (available only for PC / Mac version) – Custom lighting engine. (Subject to change) – Customized transportation missions and field missions. – When using the tool to modify terrain and textures, add grass along with any of the 4 grass textures implemented on the map – Remember that both the farm, with all its complements, and the animals will only be available starting the game as New Farmer, the first of the three available options. – This is version is beta, so the map is still subject to changes and modifications. Along with the possible errors that you can find. – This map is a conversion of the version for Farming Simulator 17 much improved and with many hours of work. I hope it is to your liking and enjoyment. Credits:Shaba FS
New Woodshire v1.1.0.0 FS19
New Woodshire v1.1.0.0 FS19 Welcome to Woodshire, a small town in the north of America. On various farms, cows, pigs, sheep and chickens grow up here between mountains and forests. The people living in Woodshire appreciate local produce, so the fields need to be cultivated and the animals fed. In addition to agriculture, forestry is a large part of the economy in Woodshire. The large spruce- and fir forests offer a lot of work for the woodcutter. a little hint: In the multiplayer all preinstalled placeables(stables, farmhouse …) belong to the first farm. If you want to play without them you can remove them, delete the farm and create a new farm. So you have a normal multiplayer start. Changelog 1.1 -seasons ready -new ground textures -new grass -rework of the meadows -many landscape improvements -more vegetation -sound rework -port sellstation for trains now also available for tractors -new biogas plant buildings, because of texture issues -two buildings exchanged -traffic speed increase Credits:Redkeinstus/RitchiF
Fliegl DPW Pack v1.0.0.0 FS19
Fliegl DPW Pack v1.0.0.0 FS19 Price: 16.000€ & 10.000€ Game Farming Simulator 19 Manufacturer Fliegl Category Baling Technology Size 3.75 MB Version 1.0.0.0 Released 10.09.2019 Platform PC/MAC, PS4, XB1 Credits:MefiuFs
Goma Manure Tank v1.0.0.0 FS19
Goma Manure Tank v1.0.0.0 FS19 Front tank of the danish company Goma for expanding the capacity of slurry tanks. – Price: 7200€ – Capacity: 3000 liters – Brand: Goma – Fillable with manure and digestate – Color/ Material Configuration Function: The barrel can be moved forwards and backwards (mouse controlled) Credits:no.naim
Agrimat TE 4100 v1.0.0.0 FS19
Agrimat TE 4100 v1.0.0.0 FS19 Price: 4500 € Max. speed: 25 kph Capacity: 4100L Game Farming Simulator 19 Manufacturer Agrimat Category Animals Author paulo5090r Size 7.51 MB Version 1.0.0.0 Released 10.09.2019 Platform PC/MAC Credits:paulo5090r
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