Farming Simulator 19 mods
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Bailey TB16 1.0.0.0 FS19
Bailey TB16 1.0.0.0 FS19 Price: 21.000€ Capacity:21700 & 39800 Bailey is now the leading brand of agricultural trailers in the UK. The very first Bailey trailer was designed and built by Tom Bailey in 1982 It includes many options such as: Various body configurations. Rear hitch. Reflective tape. Wide range of colours. Credits:Euro Agri Modding
UPS-8 mod v1.1.2 Mod
UPS-8 mod v1.1.2 Mod – Price in the store: 19,999 euros. – Seeder volume: 1,500 liters. – Working speed: 15 km \ hour. – Required tractor power: 70 hp – Working width: 6.0 m. – Soil animation at work. – Get dirty and wash. Version 1.1.2 dated 11/20/19 for Farming Simulator 2019 (v1.5.x): – Fixed warnings in the log.
Dynapac CC2200 SABLA v1.5 Mod
Dynapac CC2200 SABLA v1.5 Mod Here’s a fully functional ROAD ROLLER, flattened and compact. We flocked to BONNA SABLA colors to create a coherent whole with our BTP storage.
Joskin Trans-SPACE 6500/22 1.0.0.0 Mod
Joskin Trans-SPACE 6500/22 1.0.0.0 Mod – Capacity configurations : 29800L – 31000L – 35640L – 35640L – 35640L – Wheels configurations : Trelleborg X3 – Michelin X2 – Nokian X1 – Ladder control with mouse – Back door control with mouse (Can not empty the trailer) – Real hydraulics hoses : 2 hydraulics – 2 pneumatics – 1 electric – Adding a real window in front of trailer
SIP Favorit 220 1.0.0.0 Mod
SIP Favorit 220 1.0.0.0 Mod An universal 3-tine belt tedder/rake used for tedding or raking fresh or dry forage. Features realistic belt rake animation. Info: 1. Needed Power: 25 HP 2. Working Width: 2.2 m 3. Work direction: forward and reverse 4. Price: 4000 € + 100 € 5. Shop Category: Tedder, Windrower
Lizard D50 And D55 Pack 1.0.0.0 Mod
Lizard D50 And D55 Pack 1.0.0.0 Mod Lizard D50: -Price: 9000 € -Capacity: 4950/7960/9900 l Lizard D55: -Price: 14000 € -Capacity: 4950/7960/9900/15500 l Configuration: -Capacity -Color -Cover
Chicken Pen 1.0.0.0 Mod
Chicken Pen 1.0.0.0 Mod A free-range chicken pen with room for 50 chicken. Price: 8000 € Grain can be refilled at the wooden container (openable) outdoors. Egg boxes are spawned inside the coop. It is highly recommended to use the ingame landscaping tools to further decorate the pen.
Seasons GEO: U.S. Midwest 2.0.1.0 Mod
Seasons GEO: U.S. Midwest 2.0.1.0 Mod Do you want to experience farming in the productive soils of the U.S. known as the Corn Belt? Enjoy the weather and growth of one of the most intensely farmed regions in the world. The latest version of the Seasons mod is required. Changelog 2.0.1.0: Fixed a wrong cotton setup Required Mods: FS19 Seasons – https://www.fs19mods.com/seasons-v1-0-1-0-mod/
New Mercedes x-class v1.0 Mod
New Mercedes x-class v1.0 Mod new Color configuration Nice interior Animations: Bonet, doors, trunk cover. Engines > 161/ hp Max speed 165/kph Wheels configuration
HoT Skleniky v1.0.0.0 Mod
HoT Skleniky v1.0.0.0 Mod Added Czech Crops – strawberries, raspberries, tomatoes, cauliflower, cabbage, lettuce, sale is listed on the map Mecklenburg Vorpommern (modified by JZD Vidhostice).
New Holland / Ford 40 series v1.0.0.0 FS19
New Holland / Ford 40 series v1.0.0.0 FS19 New Holland / Ford 40 series (6 cyl models) Included: – Ford 7840 SL, 7840 SLE, 8240 and 8340 – NH 7840, 8240 and 8340 – optional rear extended mudguards – 2 wheel options added – Michelin tires added – Quicke loader bracket – Beacon options Credits:Giants Software, F_Nicholson
Dezeure Bronto 20 v1.0.0.0 FS19
Dezeure Bronto 20 v1.0.0.0 FS19 Manure Barrel Dezeure Bronto 20 trailer mod for Farming simulator 2019 Needed Power: 150 Working Width: 20 Price: 571000 Brand: Dezure Type: slurry Tanks Credits:^Luca, Mo6r/Favorit510,conv.Niknab
Irgendwo in Thuringen 2 v2.1.0.0 FS19
Irgendwo in Thuringen 2 v2.1.0.0 FS19 Version 2.1.0.0 # Control / adapt Kuhstall Hof 3 (fixed / new savegame or attached file used!) # Start Farmland (SP / Light) is at Court 5 (only for new Savegame) # Gate Kuhstall Hof1 Correct # Floor yard 1 hall adjust (fixed, custom but new savegame) (or exchange file) # Liquid fertilizer adjust bearing output # Lumber warehouse output yard 3 # Check and adjust feeds court 5 # Adjust Parking Cars (Will be fixed in later versions) # Courtyard 3 can not be removed from its own silo and stored MP (ID incorrect) (For the existing savegame, the ID must be 1 to 3) # Farm 1 and 2 store multi-hay hay. (Fixed) # Hof 1 Maximum number of animals in stables (Fixed) # Yard 1 Lack of store image fix and display in the shop disabled (fixed) # Nursery, prob. With pallets (changed pallets, but can now only be sold at the shop or at new savegame at the sawmill) # all BGA fermented Kapa. increase (done) # Warning Physics Slurry Yard 5 (fixed) # Straw bales accepted at cow / pigsty There is a folder for existing savegames. The date dadrin you can insert in your Savegames. !!! Please pay attention to hinweiß !!!! And always make a backup !!!! Kastor, LS19, D-S agricultural service, new map and no end in sight? Properly read, even for LS19 brings the D-S-AS again a solid map at the start! You know each other on the “Somewhere in Thuringia” for the LS17, you are familiar with every angle and field, you think there is nothing left. Then hold on to your caps and strap your boots to your feet. Reloaded, warmed up, expanded … does not get us in the bag. Brand new, real reconstructed and with great attention to detail presents the D-S-AS the Somewhere (real) in Thuringia Part 2 V1.0 !!! 4-fold style !!! No expense or effort, no sleepless nights or annoying family members, we have spared to provide you exclusively a brand new map full of fields and forests. The elevation model, the fields, forests and roads have been created from the available Google Earth data of the region and additionally expect you among other things • 121 purchasable plots (for the new rich) • 60 fields of all shapes and sizes (for young and old, young and old) • 40 forests (for all wood worms, chain saws and Ponnser) • 16 meadows (not only for vegetarians and flower children) • 5 outlets (where wealth grows) • 3 lakes for water abstraction (water niches should have been sighted) • 2 purchase points for fertilizer, seeds and lime (nothing cares about nothing) The whole thing is garnished by 3 small villages and an AI traffic, which does not stop you, but also does not tolerate any hassle! We all have no time Also, the angles have been adjusted (32 instead of 2), because who ever tilled only 45 or 90 degrees You can manage everything from a total of 5 farms, strategically distributed and 4 of them with attached BGA. A timber yard does not need a gas drive All the yards are already equipped with halls in advance, meaningful or not, but enough space to expand and even become creative There are also storage facilities for the individual fruits, so no wish should be left open. The card is of course suitable MP and designed for it, makes the SP but in addition to a lot of work as much fun. Yes and also we know that our Comm is demanding and does not settle for simple farming. All of you, there are more things to manage, process and let off steam … as soon as the scripts and possibilities are created The D-S-Agrarian Service Team and I wish you fun hours, happy farming and happy farming MfG Kastor Last but not least, a few words of my beta test team, which has spent hours and meticulously (with lots of hops flower tea and sweat and enthusiasm), has tried to uncover all the errors and inconsistencies. The map is Helfertauglich but not helper optimal, the streets are narrow and curse is no shame. All types of fieldwork were tested, including brushing, liming and whatever else you hate. It works and even brings something! !!! Important!!!! New savegame is needed. Credits:Kastor
Irgendwo in Thuringen 2 v2.1.0.0 Map
Irgendwo in Thuringen 2 v2.1.0.0 Map Version 2.1.0.0 # Control / adapt Kuhstall Hof 3 (fixed / new savegame or attached file used!) # Start Farmland (SP / Light) is at Court 5 (only for new Savegame) # Gate Kuhstall Hof1 Correct # Floor yard 1 hall adjust (fixed, custom but new savegame) (or exchange file) # Liquid fertilizer adjust bearing output # Lumber warehouse output yard 3 # Check and adjust feeds court 5 # Adjust Parking Cars (Will be fixed in later versions) # Courtyard 3 can not be removed from its own silo and stored MP (ID incorrect) (For the existing savegame, the ID must be 1 to 3) # Farm 1 and 2 store multi-hay hay. (Fixed) # Hof 1 Maximum number of animals in stables (Fixed) # Yard 1 Lack of store image fix and display in the shop disabled (fixed) # Nursery, prob. With pallets (changed pallets, but can now only be sold at the shop or at new savegame at the sawmill) # all BGA fermented Kapa. increase (done) # Warning Physics Slurry Yard 5 (fixed) # Straw bales accepted at cow / pigsty There is a folder for existing savegames. The date dadrin you can insert in your Savegames. !!! Please pay attention to hinweiß !!!! And always make a backup !!!! Kastor, LS19, D-S agricultural service, new map and no end in sight? Properly read, even for LS19 brings the D-S-AS again a solid map at the start! You know each other on the “Somewhere in Thuringia” for the LS17, you are familiar with every angle and field, you think there is nothing left. Then hold on to your caps and strap your boots to your feet. Reloaded, warmed up, expanded … does not get us in the bag. Brand new, real reconstructed and with great attention to detail presents the D-S-AS the Somewhere (real) in Thuringia Part 2 V1.0 !!! 4-fold style !!! No expense or effort, no sleepless nights or annoying family members, we have spared to provide you exclusively a brand new map full of fields and forests. The elevation model, the fields, forests and roads have been created from the available Google Earth data of the region and additionally expect you among other things • 121 purchasable plots (for the new rich) • 60 fields of all shapes and sizes (for young and old, young and old) • 40 forests (for all wood worms, chain saws and Ponnser) • 16 meadows (not only for vegetarians and flower children) • 5 outlets (where wealth grows) • 3 lakes for water abstraction (water niches should have been sighted) • 2 purchase points for fertilizer, seeds and lime (nothing cares about nothing) The whole thing is garnished by 3 small villages and an AI traffic, which does not stop you, but also does not tolerate any hassle! We all have no time Also, the angles have been adjusted (32 instead of 2), because who ever tilled only 45 or 90 degrees You can manage everything from a total of 5 farms, strategically distributed and 4 of them with attached BGA. A timber yard does not need a gas drive All the yards are already equipped with halls in advance, meaningful or not, but enough space to expand and even become creative There are also storage facilities for the individual fruits, so no wish should be left open. The card is of course suitable MP and designed for it, makes the SP but in addition to a lot of work as much fun. Yes and also we know that our Comm is demanding and does not settle for simple farming. All of you, there are more things to manage, process and let off steam … as soon as the scripts and possibilities are created The D-S-Agrarian Service Team and I wish you fun hours, happy farming and happy farming MfG Kastor Last but not least, a few words of my beta test team, which has spent hours and meticulously (with lots of hops flower tea and sweat and enthusiasm), has tried to uncover all the errors and inconsistencies. The map is Helfertauglich but not helper optimal, the streets are narrow and curse is no shame. All types of fieldwork were tested, including brushing, liming and whatever else you hate. It works and even brings something! !!! Important!!!! New savegame is needed.
Hopfach Hochsilolager v1.0.0.4 Mod
Hopfach Hochsilolager v1.0.0.4 Mod In this high silage storage you can store each 100000liter wood chips, straw pellets and hay pellets! Version 1.0.0.4 Purchase option of wood chips removed Version 1.0.0.3 Picking weight changed for straw and hay pellets This high-silage camp is ONLY for the Hopfach! In this high silage storage you can store each 100000liter wood chips, straw pellets and hay pellets! Works only in conjunction with Global Companny and the Hopfach !! Season ready! Lighting automatically (day / night)
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