Farming Simulator 19 mods

55,721 results
2,670 / 3,715
Nebraska Lands 4x v1.0.0.0 FS19
maps

Nebraska Lands 4x v1.0.0.0 FS19

Nebraska Lands 4x v1.0.0.0 FS19 NEBRASKA LANDS USA 4X Welcome to Nebraska Lands USA, a full featured 4x map with accurately scaled file sizes and full Seasons compatibility… a seasonsmask has been added to the map and all placeables have been edited to work with Seasons as well… foliage layers will change colors according to the season and the small water runoff ponds will freeze over if the ground temps are below freezing, and folks will have to light their fireplaces… NEW in this map, the individual GSI bin and the individual Brock bin use the new script from GtX to allow any grain crop to be stored in the bin, unlike before, when only one grain type was allowed. Due to the new script, ONLY one grain may be stored at a time, to switch to a different grain, all of the first grain must be removed first, as in real life. Standing in front of the output auger will cause info to appear in the F1 menu, showing the graintype that is currently in the bin, as well as the amount of that grain and the percentage full. Also NEW in this map, never before seen in FS 2019, is true dynamic mud… there are places, such as the water puddles around the map, where it is always muddy… however, in other places, after a rain (and during) the ground will become muddy… this mod really comes to life when running Seasons, as it responds to the moisture levels in the ground, more moisture equals more mud. This map embraces the many new features of the 2019 game, much of the land is buyable, including all the field areas as well as several wooded or empty lots around the map, even a few empty lots in town in the business district. There are transport missions, hauling pallets of stuff from one place to another, also field missions on most of the fields. There is no log sell point on the map as forestry is not a thing in this area, also, no massive forests here unless you want to plant your own. Welcome to the heartland of the USA… Located in the midwest, the land is flat and stretches for miles in all directions… there is rich farmland here and land is cheap… Now you can journey to this area and enjoy the farming experience for yourself. You begin with adequate equipment, but to work well and be successful, you must become profitable and expand. There is no sugarcane on this map… it is not available as a crop type and will not be available no matter what GEO is used… this is for realism as sugarcane cannot grow here, this far to the north. Also, there is no sheep farm provided, as sheep are not really a thing in this local area… however, if you want to raise sheep, you can always use a placeable pen. All of your farming supplies, such as fertilizer and seeds, must be bought at the various sellpoints (no seed or fertilizer triggers at the farms) Fuel storage is available on the farms, with a small amount to get you started, for more, use the universal pack fuel trailer to refill from town. For those that prefer to fertilize using anhydrous ammonia there is a dedicated sell point at the liquid fertilizer sell point. As premiered in Emerald Coast USA, in this map, anhydrous is a specific fill type, not the usual “liquidFertilizer” pretending to be anhydrous… this means you need specialized equipment to use and apply the anhydrous to your fields, where once applied, it will function as normal fertilizer. There is plenty of work here, so enjoy farming in Nebraska Lands, USA! • you start the game at a friend’s home in the small town, with only his wife’s custom truck to drive around, take GOOD care of it… in “New Farmer” mode you have some nice equipment, a gift to get you going, although you own no land or farms… in the two hard modes, you get nothing but some money… but, land is cheap here and there are lots of opportunities to pick up some contracts to do… work wisely… • Get water at the town water tower for a small fee, Tri-County Fertilizer sellpoint has bulk fertilizer for sale, and, for those production fans, they will buy excess fertilizer from you as well… The Garden Center has herbicide available… and they accept wool and compost. Fuel is available at the Phillips 66 station in town… Bulk seeds can be purchased at Pioneer Seeds, next to the Garden Center… Over at Millenium Feed you can purchase premixed pigfood… and there is a local farmer north of town who is always willing to buy whatever pigfood you want to sell. The animal dealer always has more manure and slurry than they would like, you can get either there very cheap… Another local farmer west of town will sell you bulk corn, oats or wheat at a cheap price… • There is custom traffic on this map, edited for faster speed without tinkering with the game itself and messing up other maps… definitely do not pull out in front of them! The traffic will make randomized choices at some intersections and even stop. Also, several vehicles are parked at various locations (during the work day) and leave at night. • The dealer repair bay and lobby, the granary sellpoints, the fertilizer, lime, seed and anhydrous sellpoints and the garden center, the dairy and the rootcrop sellpoints all have timed barriers which open at either 7:00 AM or 8:00 AM and close at either 6:00 PM or 9:00 PM… no entry is permitted into these triggers before or after hours, the hours are posted at each facility… • The Harvestor silos function again as fermenting silos, using the great script by Farmer_Schubi… Ensure to have the included HarvestorSilo mod in the folder and active when first starting your gameplay… the silos take grass, alfalfa and chaff and will slowly convert these to silage. • Two of the bunker silos are modified to produce compost rather than silage, the fermenting time and compacting processes are the same… The land must be purchased before using them, as well as the BGA facility and woodchip sellpoint. They take precompost, which is produced at the Razwood Factory south and west of town, which accepts manure, straw and sugarbeet to make the precompost for the bunkers. • There are two of GtX’s fantastic underground storage bunkers located at the pigfarm… they hold the rootcrops or woodchips… also using his great script, they will hold only one fruit at a time, to put a different fruit in there, first the original must be emptied out… stand by the front to have info pop up into F1 showing fruittype and amount currently stored in there. There are several sellpoints to sell stuff: • Middle America Granary – wheat / barley / canola / corn / sunflower / soybean / oat • Wacoville COOP – wheat / barley / corn / oat • AG Grains, Inc – canola / sunflower / soybean • Garden Center – wool / compost (will sell you herbicide as well) • Biomass Plant – woodchips / biobales (located at the BGA) • Sugarbeets -R- Us – sugarBeet (will sell you bulk sugarbeets as well) • Potato Sorters – potato Also, there is a cotton bale drop off point just south of the RR crossing, to sell your bales… Regular straw or hay bales may be sold at the animal dealer, at the side of the office… To use this map, unzip the NL_UNZIPME file and place ALL of the included files into your mod folder and remember to activate them for proper functioning of the map… THE MAP WILL THROW NUMEROUS ERRORS IF ALL MODS ARE NOT IN THE FOLDER AND ACTIVE AT FIRST GAME… the only included mod not required is the Farm King auger, but, it is quite useful for filling the individual grain bins… Disclaimer: this is a highly detailed map, using many different scenery objects and several custom textures to achieve visual realism, and as such will require a strong, high spec PC to run… especially if you have many mods on the farm. The only solution to this issue is to not use any mods and/or turn the settings down. Additionally, to avoid unforeseen issues and conflicts, please have ONLY this map in the mod folder as having multiple maps in the folder will cause issues as the game loads all the scripts from all the maps, including the active one… IMPORTANT: As this map has a built-in GEO to simulate the conditions here, in the Midwest, there is NO NEED to use a custom GEO… in fact, issues can and may result from doing this. There will be no “mod requests” or custom changes to the map. However, any things you don’t like or would like to be improved will have to be for your own private editions. It is absolutely NOT allowed to edit and upload ANYWHERE without my express permission… Happy farming! Credits:Map Makersccs101Map Objectsccs101GiantsSandgroperDarin CasselGtXrealismusmoddingDarthCainDorsetLoneWolf ModdingLS-UK Mod TeamSukasFarmerNI ModdingBcBuhlerBM ModdingNiggelsVertexdesignPaldoocjwilksyFrontierDesignhonclikJauchenPauleLazyMod StudiosTSLRyan456SanAndreasitisntworkingfarmerboy69Caustonrobbieblacky_BPGpetoriousRAND0MsprksmatzesftDogfaceschwaki112TECJoerg_BkOrnRabeLSSA Modding TeamFreelance Modding CrewBigMBluebaby210Richardsven777bm4pj3ctsrafftnixPoderosoNeurotekDisturbed742LS-ModcompanyItsPooopFaceLooseterrortroll711modswantedShowMeDirtSivy and IDocElyocSPARTAN_6Alaska99709Winston9587If there are objects on the map that are not credited please drop me a PMbecause this wasn't deliberate. I would always credit peoples work properly

FLUSSTAL4 TRAINEXPANSION Mining v1.0 FS19
maps

FLUSSTAL4 TRAINEXPANSION Mining v1.0 FS19

FLUSSTAL4 TRAINEXPANSION Mining v1.0 FS19 We have the train system built into the card as well as Multifruit. Various small changes. The card is optimized for MP can of course be played in SP. Have fun Lamai The map has mining but it doesn’t work. Credits:Lamai

Emerald Coast USA 2019 Seasons v3.0 FS19
maps

Emerald Coast USA 2019 Seasons v3.0 FS19

Emerald Coast USA 2019 Seasons v3.0 FS19 The very popular Emerald Coast USA map, enjoyed by many in FS 2017, is now here in FS 2019… NEW in this version, 3.0, is the dynamic mud introduced to FS 2019 in Nebraska Lands USA… Some mud will be active at all times, other mud will respond to ground moisture, so when it is raining, and for a bit afterwards, that mud will be active. With Seasons, the mod will really come to life, with variable mud. This map is equipped with full Seasons compatibility a seasonsmask has been added and all placeables have been edited to work with Seasons as well Most foliage layers will not change colors according to the season however, as in this area in real life it is green all year long with only a few trees changing colors and it never snows although it does get cold in the deepest winter days. So, the lake freezes over if the ground temps are below freezing, and folks will have to light their fireplaces… Also, in this version, the individual GSI bin and the individual Brock bin use the new script from GtX to allow any grain crop to be stored in the bin, unlike before, when only one grain type was allowed. Due to the new script, ONLY one grain may be stored at a time, to switch to a different grain, all of the first grain must be removed first, as in real life. Standing in front of the output auger will cause info to appear in the F1 menu, showing the graintype that is currently in the bin, as well as the amount of that grain and the percentage full. Also in this version, the root store silos have been rebuilt to incorporate GtX’s script so they now have movable planes that change according to the crop stored, and can hold only one root crop at a time. This map embraces the many new features of the 2019 game, much of the land is buyable, including all the field areas and the huge forest area… as well as several wooded lots around the map, even a couple of overgrown lots in town in the residential district. There are transport missions, hauling pallets of stuff from one place to another, also field missions on most of the fields. You, the farmer, have been away from the Emerald Coast for a few years… in the meantime, a severe storm ravaged the area, many buildings were destroyed, much was damaged… all of your equipment was lost, farm houses destroyed. Insurance finally paid out and the area has rebuilt. You are back, ready to make your presence known as a master farmer once again… can you do it? Welcome to Emerald Coast USA… Deep in the southeastern United States lies the Emerald Coast. Just a few miles north, however, there is rich farmland. Now you can journey to this area and enjoy the farming experience for yourself. You begin with adequate equipment, but to work well you must become profitable and expand. In this region forestry is just as big a business as arable farming. Therefore, a large managed forest dominates the northwestern hills of this map. Arable farmland can be found in between the forest and the town, which is located in the southern part of the map. All standard animals are available, with a sell point in town. All of your farming supplies, such as fertilizer and seeds, must be bought in town. (no seed or fertilizer triggers at the farms) Fuel storage is available on the farms, with a small amount to get you started, for more, use the universal pack fuel trailer to refill from town. For those that prefer to fertilize using anhydrous ammonia there is a dedicated sell point by the main highway. There is plenty of work here, so enjoy farming in the Emerald Coast, USA! • In “New Farmer” mode you start with some equipment, some money and the best wishes of the folks in the community. If you start in the hard modes, you get nothing but some money… work wisely… • Get water at the lake for free / Farmland Fertilizer sellpoint has bulk fertilizer, seeds, lime and herbicide available… in addition to water. Fuel is available at the Shell station and at Marty’s Diner… Over at the Farm Land garden center, you can purchase premixed pigfood… The animal dealer always has more manure and slurry than they would like, you can get either there very cheap… • There is custom traffic on this map, edited for faster speed without tinkering with the game itself and messing up other maps… definitely do not pull out in front of them! The traffic will now stop at the intersection, and, make random choices as to which way to turn. Also, several vehicles are parked at various locations (during the work day) and leave at night. • The dealer lot and lobby, the granary sellpoint, the fertilizer sellpoint and the garden center, the sawmill, the dairy and the rootcrop sellpoint all have timed gates which open at either 7:00 AM or 8:00AM and close at 6:00 PM… no entry is permitted into these areas before or after hours… • The Harvestor silos function again as fermenting silos, using the great script by Farmer_Schubi… Ensure to have the included HarvestorSilo mod in the folder and active when first starting your gameplay… the silos take both grass and chaff and will slowly convert both to silage. • The bunker silos are modified to produce compost rather than silage, the fermenting time and compacting processes are the same… The land must be purchased before using them. They take precompost, which is produced at the Razwood Factory in town, which accepts manure, straw and sugarbeet to make the precompost for the bunkers. There are four sellpoints to sell stuff: • Deep South grain mill – wheat / barley / canola / corn / sunflower / soybean / oat • Garden Center – wool / silage / compost • Biomass Plant – woodchips (located at the sawmill) • Southern Ag – sugarBeet / potato / sugarcane Also, there is a cotton bale drop off point in the business area, to sell your bales… Regular bales and straw may be sold at the animal dealer, around back… To use this map, unzip the EC_UNZIPME file and place all of the included files into your mod folder and remember to activate them for proper functioning of the map… Disclaimer: this is a highly detailed map, using many different scenery objects and several custom textures to acheive visual realism, and as such will require a strong, high spec PC to run… especially if you have many mods on the farm. The only solution to this issue is to not use any mods and/or turn the settings down. Additionally, to avoid unforseen issues and conflicts, please have ONLY this map in the mod folder as having multiple maps in the folder will cause issues as the game loads all the scripts from all the maps, including the active one… IMPORTANT: As this map has a built-in GEO to simulate the conditions here, in the Emerald Coast, there is NO NEED to use a custom GEO… in fact, issues can and may result from doing this. This will be the final version of this map, so, any things you don’t like or would like to be improved will have to be for your own private editions. It is absolutely NOT allowed to edit and upload ANYWHERE without my express permission… Happy farming! Credits:Map Makersccs101 - FS 2019 versionccs101 - FS 2017 Conversion & Improvementsccs101/DarkHorse64 - Original FS 2015 concept & designMap Objectsccs101GiantsSandgroperDarin CasselrealismusmoddingDorsetLoneWolf FDLS-UK Mod TeamSukasFarmerNI ModdingBcBuhlerBM ModdingNiggelsVertexdesignLBJmoddingfrasercowPaldoocjwilksyhonclikJauchenPauleLazyMod StudiosTSLRyan456SanAndreasitisntworkingfarmerboy69Caustonrobbieblacky_BPGpetoriousRAND0MsprksmatzesftDogfaceschwaki112TECJoerg_BkOrnRabeLSSA Modding TeamFreelance Modding CrewBigMBluebaby210Richardsven777bm4pj3ctsrafftnixPoderosoNeurotekDisturbed742LS-ModcompanyItsPooopFaceLooseterrortroll711modswantedShowMeDirtSivy and IDocElyocSPARTAN_6Alaska99709Winston9587If there are objects on the map that are not credited please drop me a PMbecause this wasn't deliberate. I would always credit peoples work properly

New Holland T Series Pack v1.0 FS19
packs

New Holland T Series Pack v1.0 FS19

New Holland T Series Pack v1.0 FS19 Here is a new holland pack it has a new holland: t6030, t6080 and a t7030, please you with the pack please yourself with this tractor. Credits:landrayfarm

Clark forklift converted v2.0 Mod
implements

Clark forklift converted v2.0 Mod

Clark forklift converted v2.0 Mod Clark C80D forklift converted for Farming simulator 19 Power: 181 Price: 28000 Brand: CLARK

Emerald Coast USA 2019 Seasons v3.0 Map
maps

Emerald Coast USA 2019 Seasons v3.0 Map

Emerald Coast USA 2019 Seasons v3.0 Map The very popular Emerald Coast USA map, enjoyed by many in FS 2017, is now here in FS 2019… NEW in this version, 3.0, is the dynamic mud introduced to FS 2019 in Nebraska Lands USA… Some mud will be active at all times, other mud will respond to ground moisture, so when it is raining, and for a bit afterwards, that mud will be active. With Seasons, the mod will really come to life, with variable mud. This map is equipped with full Seasons compatibility a seasonsmask has been added and all placeables have been edited to work with Seasons as well Most foliage layers will not change colors according to the season however, as in this area in real life it is green all year long with only a few trees changing colors and it never snows although it does get cold in the deepest winter days. So, the lake freezes over if the ground temps are below freezing, and folks will have to light their fireplaces… Also, in this version, the individual GSI bin and the individual Brock bin use the new script from GtX to allow any grain crop to be stored in the bin, unlike before, when only one grain type was allowed. Due to the new script, ONLY one grain may be stored at a time, to switch to a different grain, all of the first grain must be removed first, as in real life. Standing in front of the output auger will cause info to appear in the F1 menu, showing the graintype that is currently in the bin, as well as the amount of that grain and the percentage full. Also in this version, the root store silos have been rebuilt to incorporate GtX’s script so they now have movable planes that change according to the crop stored, and can hold only one root crop at a time. This map embraces the many new features of the 2019 game, much of the land is buyable, including all the field areas and the huge forest area… as well as several wooded lots around the map, even a couple of overgrown lots in town in the residential district. There are transport missions, hauling pallets of stuff from one place to another, also field missions on most of the fields. You, the farmer, have been away from the Emerald Coast for a few years… in the meantime, a severe storm ravaged the area, many buildings were destroyed, much was damaged… all of your equipment was lost, farm houses destroyed. Insurance finally paid out and the area has rebuilt. You are back, ready to make your presence known as a master farmer once again… can you do it? Welcome to Emerald Coast USA… Deep in the southeastern United States lies the Emerald Coast. Just a few miles north, however, there is rich farmland. Now you can journey to this area and enjoy the farming experience for yourself. You begin with adequate equipment, but to work well you must become profitable and expand. In this region forestry is just as big a business as arable farming. Therefore, a large managed forest dominates the northwestern hills of this map. Arable farmland can be found in between the forest and the town, which is located in the southern part of the map. All standard animals are available, with a sell point in town. All of your farming supplies, such as fertilizer and seeds, must be bought in town. (no seed or fertilizer triggers at the farms) Fuel storage is available on the farms, with a small amount to get you started, for more, use the universal pack fuel trailer to refill from town. For those that prefer to fertilize using anhydrous ammonia there is a dedicated sell point by the main highway. There is plenty of work here, so enjoy farming in the Emerald Coast, USA! • In “New Farmer” mode you start with some equipment, some money and the best wishes of the folks n the community. If you start in the hard modes, you get nothing but some money… work wisely… • Get water at the lake for free / Farmland Fertilizer sellpoint has bulk fertilizer, seeds, lime and herbicide available… in addition to water. Fuel is available at the Shell station and at Marty’s Diner… Over at the Farm Land garden center, you can purchase premixed pigfood… The animal dealer always has more manure and slurry than they would like, you can get either there very cheap… • There is custom traffic on this map, edited for faster speed without tinkering with the game itself and messing up other maps… definitely do not pull out in front of them! The traffic will now stop at the intersection, and, make random choices as to which way to turn. Also, several vehicles are parked at various locations (during the work day) and leave at night. • The dealer lot and lobby, the granary sellpoint, the fertilizer sellpoint and the garden center, the sawmill, the dairy and the rootcrop sellpoint all have timed gates which open at either 7:00 AM or 8:00AM and close at 6:00 PM… no entry is permitted into these areas before or after hours… • The Harvestor silos function again as fermenting silos, using the great script by Farmer_Schubi… Ensure to have the included HarvestorSilo mod in the folder and active when first starting your gameplay… the silos take both grass and chaff and will slowly convert both to silage. • The bunker silos are modified to produce compost rather than silage, the fermenting time and compacting processes are the same… The land must be purchased before using them. They take precompost, which is produced at the Razwood Factory in town, which accepts manure, straw and sugarbeet to make the precompost for the bunkers. There are four sellpoints to sell stuff: • Deep South grain mill – wheat / barley / canola / corn / sunflower / soybean / oat • Garden Center – wool / silage / compost • Biomass Plant – woodchips (located at the sawmill) • Southern Ag – sugarBeet / potato / sugarcane Also, there is a cotton bale drop off point in the business area, to sell your bales… Regular bales and straw may be sold at the animal dealer, around back… To use this map, unzip the EC_UNZIPME file and place all of the included files into your mod folder and remember to activate them for proper functioning of the map…

RENAULT C280 v1.5 FS19
trucks

RENAULT C280 v1.5 FS19

RENAULT C280 v1.5 FS19 We offer this version RENAULT C280. Only intended for traction, We have changed the color, flocking and the composition of mod. Nous vous proposons cette version du RENAULT C280. Uniquement déstiné à la traction, Nous avons modifié la couleur, les floquages et la composition du mod. Credits:TFSGROUP

RENAULT C280 6×4 Benne COLAS v1.5 Mod
trucks

RENAULT C280 6×4 Benne COLAS v1.5 Mod

RENAULT C280 6×4 Benne COLAS v1.5 Mod Equipped with a public works bucket. There are still a few small corrections to it brought.

Subaru Forester 2019 THW v1.0 FS19
trucks

Subaru Forester 2019 THW v1.0 FS19

Subaru Forester 2019 THW v1.0 FS19 A Subaru Forester 2019 with a THW skin for Farming simulator 19 Modell: Subaru Forester 2019 Credits:-

Fendt Favorit 500 multi-color v1.0 FS19
tractors

Fendt Favorit 500 multi-color v1.0 FS19

Fendt Favorit 500 multi-color v1.0 FS19 With this Fendt Favorit 500 you can change the main color and the rim color. Technical specifications: Price: 76000 Horsepower (PS): 115-150PS of your choice Tank volume: 210l Top speed: 50Km/h Credits:Idee / Konzept: J_L_PTester: J_L_P

Renault Magnum Integral Pack v1.0.0.2 FS19
trucks

Renault Magnum Integral Pack v1.0.0.2 FS19

Renault Magnum Integral Pack v1.0.0.2 FS19 Renault Magnum Integral Pack for Farming simulator 19 Power: 520 Maximum Speed: 90 Price: 129000 Brand: Renault Category: Trucks Credits:Pisty|Vanquish081|Cajonera: kyfwe59,RT-mods,conv.Niknab

MTZ 820 & 1025 v2.0.6 FS19
tractors

MTZ 820 & 1025 v2.0.6 FS19

MTZ 820 & 1025 v2.0.6 FS19 The mod includes 4 tractors: 2 MTZ-820 and 2 MTZ-1025. Changes 2.0.6: changed sounds, changed exhaust pipe to 1025 MTZ-820: – Power: 60 kW / 82 HP; – Speed: 36 km / h; – Fuel tank capacity: 120 l.; – Cost: 45 000 / 48 500 €; – Choice of color; – Choice of front loader mounting; – Wheel selection; – Animated instruments, pedals, wiper; – Working lighting equipment; – Leave no trace; – Gets dirty and washes. MTZ-1025: – Power: 77 kW / 105 HP; – Speed: 36 km / h; – Fuel tank capacity: 120 l.; – Cost: 50 000 / 53 500 €; – Choice of color; – The choice of the hood; – Choice of front loader mounting; – Wheel selection; – Animated instruments, pedals, wiper; – Working lighting equipment; – Leave no trace; – Gets dirty and washes. Authors: Wader, Ambrella666, IGORyaN, Mtz-2l, WinSlow, ANDREI1994, Vlacika01, Nedi, Bear form, Convert: Fermeris112, Edit: Fermeris112. Credits:DERZ86

URSUS 1224-1614+TUZ v1.0.0.0 FS19
tractors

URSUS 1224-1614+TUZ v1.0.0.0 FS19

URSUS 1224-1614+TUZ v1.0.0.0 FS19 Ursus 1224-1614 + I recommend a good tractor for medium and large farms Credits:Marcello1942, G&M Modding Team, Spinah FS19: Dawidson Krzychu

FLUSSTAL4 TRAINEXPANSION Mining v1.0 Map
maps

FLUSSTAL4 TRAINEXPANSION Mining v1.0 Map

FLUSSTAL4 TRAINEXPANSION Mining v1.0 Map We have the train system built into the card as well as Multifruit. Various small changes. The card is optimized for MP can of course be played in SP.

ModNest Pro Mods without the ads No ads, no pop-up tabs, no download gate - straight to the file. Go Pro →
Nebraska Lands 4x v1.0.0.0 Map
maps

Nebraska Lands 4x v1.0.0.0 Map

Nebraska Lands 4x v1.0.0.0 Map Welcome to Nebraska Lands USA, a full featured 4x map with accurately scaled file sizes and full Seasons compatibility… a seasonsmask has been added to the map and all placeables have been edited to work with Seasons as well… foliage layers will change colors according to the season and the small water runoff ponds will freeze over if the ground temps are below freezing, and folks will have to light their fireplaces… NEW in this map, the individual GSI bin and the individual Brock bin use the new script from GtX to allow any grain crop to be stored in the bin, unlike before, when only one grain type was allowed. Due to the new script, ONLY one grain may be stored at a time, to switch to a different grain, all of the first grain must be removed first, as in real life. Standing in front of the output auger will cause info to appear in the F1 menu, showing the graintype that is currently in the bin, as well as the amount of that grain and the percentage full. Also NEW in this map, never before seen in FS 2019, is true dynamic mud… there are places, such as the water puddles around the map, where it is always muddy… however, in other places, after a rain (and during) the ground will become muddy… this mod really comes to life when running Seasons, as it responds to the moisture levels in the ground, more moisture equals more mud. This map embraces the many new features of the 2019 game, much of the land is buyable, including all the field areas as well as several wooded or empty lots around the map, even a few empty lots in town in the business district. There are transport missions, hauling pallets of stuff from one place to another, also field missions on most of the fields. There is no log sell point on the map as forestry is not a thing in this area, also, no massive forests here unless you want to plant your own. Welcome to the heartland of the USA… Located in the midwest, the land is flat and stretches for miles in all directions… there is rich farmland here and land is cheap… Now you can journey to this area and enjoy the farming experience for yourself. You begin with adequate equipment, but to work well and be successful, you must become profitable and expand. There is no sugarcane on this map… it is not available as a crop type and will not be available no matter what GEO is used… this is for realism as sugarcane cannot grow here, this far to the north. Also, there is no sheep farm provided, as sheep are not really a thing in this local area… however, if you want to raise sheep, you can always use a placeable pen. All of your farming supplies, such as fertilizer and seeds, must be bought at the various sellpoints (no seed or fertilizer triggers at the farms) Fuel storage is available on the farms, with a small amount to get you started, for more, use the universal pack fuel trailer to refill from town. For those that prefer to fertilize using anhydrous ammonia there is a dedicated sell point at the liquid fertilizer sell point. As premiered in Emerald Coast USA, in this map, anhydrous is a specific fill type, not the usual “liquidFertilizer” pretending to be anhydrous… this means you need specialized equipment to use and apply the anhydrous to your fields, where once applied, it will function as normal fertilizer. There is plenty of work here, so enjoy farming in Nebraska Lands, USA! • you start the game at a friend’s home in the small town, with only his wife’s custom truck to drive around, take GOOD care of it… in “New Farmer” mode you have some nice equipment, a gift to get you going, although you own no land or farms… in the two hard modes, you get nothing but some money… but, land is cheap here and there are lots of opportunities to pick up some contracts to do… work wisely… • Get water at the town water tower for a small fee, Tri-County Fertilizer sellpoint has bulk fertilizer for sale, and, for those production fans, they will buy excess fertilizer from you as well… The Garden Center has herbicide available… and they accept wool and compost. Fuel is available at the Phillips 66 station in town… Bulk seeds can be purchased at Pioneer Seeds, next to the Garden Center… Over at Millenium Feed you can purchase premixed pigfood… and there is a local farmer north of town who is always willing to buy whatever pigfood you want to sell. The animal dealer always has more manure and slurry than they would like, you can get either there very cheap… Another local farmer west of town will sell you bulk corn, oats or wheat at a cheap price… • There is custom traffic on this map, edited for faster speed without tinkering with the game itself and messing up other maps… definitely do not pull out in front of them! The traffic will make randomized choices at some intersections and even stop. Also, several vehicles are parked at various locations (during the work day) and leave at night. • The dealer repair bay and lobby, the granary sellpoints, the fertilizer, lime, seed and anhydrous sellpoints and the garden center, the dairy and the rootcrop sellpoints all have timed barriers which open at either 7:00 AM or 8:00 AM and close at either 6:00 PM or 9:00 PM… no entry is permitted into these triggers before or after hours, the hours are posted at each facility… • The Harvestor silos function again as fermenting silos, using the great script by Farmer_Schubi… Ensure to have the included HarvestorSilo mod in the folder and active when first starting your gameplay… the silos take grass, alfalfa and chaff and will slowly convert these to silage. • Two of the bunker silos are modified to produce compost rather than silage, the fermenting time and compacting processes are the same… The land must be purchased before using them, as well as the BGA facility and woodchip sellpoint. They take precompost, which is produced at the Razwood Factory south and west of town, which accepts manure, straw and sugarbeet to make the precompost for the bunkers. • There are two of GtX’s fantastic underground storage bunkers located at the pigfarm… they hold the rootcrops or woodchips… also using his great script, they will hold only one fruit at a time, to put a different fruit in there, first the original must be emptied out… stand by the front to have info pop up into F1 showing fruittype and amount currently stored in there. There are several sellpoints to sell stuff: • Middle America Granary – wheat / barley / canola / corn / sunflower / soybean / oat • Wacoville COOP – wheat / barley / corn / oat • AG Grains, Inc – canola / sunflower / soybean • Garden Center – wool / compost (will sell you herbicide as well) • Biomass Plant – woodchips / biobales (located at the BGA) • Sugarbeets -R- Us – sugarBeet (will sell you bulk sugarbeets as well) • Potato Sorters – potato Also, there is a cotton bale drop off point just south of the RR crossing, to sell your bales… Regular straw or hay bales may be sold at the animal dealer, at the side of the office… To use this map, unzip the NL_UNZIPME file and place ALL of the included files into your mod folder and remember to activate them for proper functioning of the map… THE MAP WILL THROW NUMEROUS ERRORS IF ALL MODS ARE NOT IN THE FOLDER AND ACTIVE AT FIRST GAME… the only included mod not required is the Farm King auger, but, it is quite useful for filling the individual grain bins… Disclaimer: this is a highly detailed map, using many different scenery objects and several custom textures to achieve visual realism, and as such will require a strong, high spec PC to run… especially if you have many mods on the farm. The only solution to this issue is to not use any mods and/or turn the settings down. Additionally, to avoid unforeseen issues and conflicts, please have ONLY this map in the mod folder as having multiple maps in the folder will cause issues as the game loads all the scripts from all the maps, including the active one… IMPORTANT: As this map has a built-in GEO to simulate the conditions here, in the Midwest, there is NO NEED to use a custom GEO… in fact, issues can and may result from doing this. There will be no “mod requests” or custom changes to the map. However, any things you don’t like or would like to be improved will have to be for your own private editions. It is absolutely NOT allowed to edit and upload ANYWHERE without my express permission…

2,670 / 3,715

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.