Farming Simulator 19 mods
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FS22 Modpack i save
FS22 Modpack i save Siema wydaje wam modpack i save na mapce:zdziechów link do pobrania bedzię n yt
FS22 Better Contracts v1.2.8.8
FS22 Better Contracts v1.2.8.8 “Should I take those three fertilizer missions, or rather the 2.3 ha potato harvesting contract?” “How much liquid fertilizer will I need for this job?” If you ever asked yourself questions like these, this mod will help to find the answers. The maximum number of contracts and the amount generated per cycle is automatically adjusted to the number of fields on the map. You can immediately generate new contracts through the “New Contracts” button, or delete all of them with the “Clear Contracts” button. You can sort the available contracts by type and field number, by total profit, or by profit per minute, to make it easier to find the one you desire. You can set the allowed maximum number of concurrently avtive contracts. With the “Details” button you can toggle on/ off the display of additional contract information. Like cost estimates for usage material as fertilizer, herbicide, or seeds. For harvest and baling contracts, it shows the minimum amount to be delivered, and the amount that you can keep (and sell). From this it calculates the total profit value for a contract, i.e. reward minus cost for fertilize/ spray/ sow contracts, and reward plus value of kept harvest for harvest/ baling contracts. It even estimates the time you will probably need for total completion of the job, by taking into account the work speed and work width of the appropriate leasing vehicles/ tools that are offered with the contract. Disclaimer: All values shown in details display are ESTIMATES. You should not take them absolutely, but rather as an indication of what contracts to prefer among others. The mod keeps track of the amount of contracts you completed for each of the NPC farmers (number of completed jobs is displayed below the farmers image, if “Details” on). If you enable the optional discount mode or hard mode options (on the mods settings page), the amount of completed jobs influence gameplay. Changelog v1.2.8.8 – compatibility with FS22_KommunalServices (#233) – lazy NPCs should not work before noon of first day in month (#187) – new setting: limit jobs per farm and month (#168) – add bcPrintVehicles console command – Fix FS22_FieldLease compatibility (farmlandManagerSaveToXMLFile) (#169) Changelog v1.2.8.5 – Force plow after root crop harvest (#123). Insta-ferment separate setting (#158) – Save NPC farmland owners to farmland.xml (#153). – Support chaff mission Changelog v1.2.8.0 – Tweak plow reward. Sort per NPC and contract value (#137) – Allow mowers/ swathers on harvest missions (#137) – Allow Göweil mission bales (#144) Changelog v1.2.7.9 – Allow 240er PackedBales as mission bales, i.e. insta ferment (needs mod arcusin Multipack D14) (#131) – Add 240er bales to Kuhn sw4014 wrapper Changelog v1.2.7.8: – let player instant-ferment wrapped bales – allow mission bales in storage – catch unknown fillTypes – add “off” values to hardMode settings – Allow forage wagon on grass missions (#118) – format reward values > 100.000 (#113) – read userDefined from modSettings/FS22_BetterContracts// (issue #115) Changelog v1.2.7.5: – add all farms active missions display (MP only) – increase settings range for harvest success, separate setting for baling – add 2nd progress bar for active harvest contracts – fix Maize+ issue with Pumps’n Hoses BGA – add setting to change time interval between contract generation runs – fix missing icon for roller missions, do not display negative “to go” values – fix mission visual tags for MP: renderIcon(). Changelog v1.2.7.0: – fix issue mouse click Buy Farmland – add setting to change harvest contract success factor – visual tags for mission fields and vehicles – show leased vehicles for active contracts Changelog v1.2.6.2: – UI settings page in main menu – display farmland owner in farmland buy/sell view of ingame menu map – display number of completed jobs under farmers image (if details on) Changelog v1.2.5.0: – hard mode: active contracts time out at midnght, penalty for cancelling – discount mode: get discounted field price, based on number of missions – fewer warnings on missing mission vehicles Changelog v1.2.4.4: – fixed filter buttons to show other mission types, if available – fixed “time left” display for transport contracts in MP game – weed, fertilize contracts can now also be configured for lazyNPC – compatibility with other contract mods Changelog v1.2.4.2: – “lazy NPCs” (leave more work for contracts) can be configured on/ off – maximum number of active contracts configurable – indicator for active contracts with borrowed equipment – clear / new contracts buttons in MP games only work for master user – recognize FS22_DynamicMissionVehicles Changelog v1.2.4.0: – Added (interim) fix for “lazy NPCs”: leave more work for contracts – Allow for (future) other contract types – Fixed screen resolution issues Changelog v1.2.3.0: – Added display filter function for contracts list Changelog v1.2.2.0: – Adjusted calculation of keep / deliver values for harvest / baling contracts – Added conflicts prevention with other mods – Added support for FS22_SupplyTransportContracts, FS22_TransportMissions
FS22 Kommunal Services v1.1.1.0
FS22 Kommunal Services v1.1.1.0 Through this mod you will integrate municipal contracts for mowing grass along roadsides, through the mulching arms you will have the possibility to create new business for your farm. Through the contract you can accept the rented vehicles or buy them for more revenue. The revenue is around 500$/ha worked The following mods MUST be downloaded to get this script work: – Hymach Energy – Rousseau Ekastor Changelog v. 1.1.1.0: – Bug fix with better contracts compatibility – Added contracts plus incompatibility message
FS22 Enhanced Bunker Silo v1.1.0.0
FS22 Enhanced Bunker Silo v1.1.0.0 This script extends the silos with the function to open them completely. This allows a silo that is not yet empty to be refilled and then closed again for fermentation. Opening the silo completly will revert the completed fermenting process. Changelog 1.1.0.0: – add function to cover silo after openening – add separate button for completely uncover silo
FS22 save szpakowo 1.1 małe gospodarstwo
FS22 save szpakowo 1.1 małe gospodarstwo wydaje małe gospodarstwo na ciągniki np. ursus c330 ursus c4011 zostały dorobione pola jaki i wiele innych rzeczy ozdoby: https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=294582&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=292828&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=286728&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=273353&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=274093&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=269454&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=251766&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=266469&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=262333&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=251765&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=248340&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=245873&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=238624&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=236770&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=226934&title=fs2022 budynki: https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=284891&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=291608&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=282604&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=265266&title=fs2022 https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=265615&title=fs2022 ciągniki https://ls-portal.eu/pl/ursus-c-4011-10/ https://www.farming-simulator.com/mod.php?lang=pl&country=pl&mod_id=276971&title=fs2022
FS22 Filter Shop Productions
FS22 Filter Shop Productions This mod adds the ability to sort factories in the construction menu by their input and output materials. Default keys are I and O. This mod is very helpful because often this list gets full of items and it becomes hard to find specific ones.
FS22 Random Beacon Light Speed
FS22 Random Beacon Light Speed Not every beacon light rotates with the same speed. With this mod each beacon light rotates at a slightly different speed.
FS22 Move Placeables
FS22 Move Placeables This mod adds the ability to move and rotate placeable objects after placement. Go into construction mode, click on the placeable object, and next to the sell option, there will be an option called “Move”. When you click it, gizmos will appear that work similar to those found in many 3D software applications. The left mouse button is used to change position and the right mouse button is used to rotate the object.
FS22 Husbandries Distribution
FS22 Husbandries Distribution This mod allows you to distribute goods to and from animal pens just like any other factory. Now, on the animal screen, there will be two new options: “Import Food” and “Distribute.
FS22 MAŁE GOSPODARSTWO MAŁA WIEŚ EDIT ALE KLIMAT NA SAVE + MODPACK ★ DOWNLOAD
FS22 MAŁE GOSPODARSTWO MAŁA WIEŚ EDIT ALE KLIMAT NA SAVE + MODPACK ★ DOWNLOAD Zapraszam na prezentacje save https://www.youtube.com/watch?v=Jb9CP7a4Ozk
FS22 Wola Brudnowska savegame
FS22 Wola Brudnowska savegame Save na mapie Wola Brudnowska. Gospodarstwo nie zawiera maszyn. Miłej Gry!!!
FS22 Savegame+ Modpack Rogatki
FS22 Savegame+ Modpack Rogatki Save i Modpack na Małe i średnie Maszyny życzę miłej gry i zabawy
FS22 Boćkowo 1993 lepsza wersja
FS22 Boćkowo 1993 lepsza wersja Jest to savegame na niedawno wydanej mapie Boćkowo 1993 Oprócz budowy gospodarstwa poprawiłem sam wygląd mapy i pododawałem więcej krzaków, przemalowałem tekstury dróg itp oraz dodałem więcej ozdób na statycznych gospach Wszystkie potrzebne linki do modów są w opisie pod filmem:
FS22 | SAVE | Szpakowo | GR Lewandowscy
FS22 | SAVE | Szpakowo | GR Lewandowscy Save z gospodarką wzorowana na realnej gospodarce GR Lewandowscy ;D Link do tiktoka z prezentacją : https://www.tiktok.com/@sn0wyfs/video/7394188698478218528
FS22 | Save Połowa | Duża gospa + nowe skupy
FS22 | Save Połowa | Duża gospa + nowe skupy Save na mapie Połowa, zostało na nim dodane nowe gospodarstwo z krowami na duże maszyny, 2 skupy ( mleka oraz skup zboża ) oraz kilka budynków ozdobnych w okolicy skupu mleka. Link do prezentacji : https://www.tiktok.com/@sn0wyfs/video/7397942208285953312
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