Farming Simulator 19 mods

55,945 results
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Volkswagen Golf R Variant (Typ 5G) 2015 v2.0 Mod
cars

Volkswagen Golf R Variant (Typ 5G) 2015 v2.0 Mod

Volkswagen Golf R Variant (Typ 5G) 2015 v2.0 Mod Power, hp: 156. Fuel tank, l.: 60.

Mercedes-Benz Unimog U1000 v2.0 Mod
trucks

Mercedes-Benz Unimog U1000 v2.0 Mod

Mercedes-Benz Unimog U1000 v2.0 Mod Power, hp: 241. Fuel tank, l.: 130. Body capacity, l.: 3600.

Ford F-450 Super Duty King Ranch Crew Cab 2020 Mod
cars

Ford F-450 Super Duty King Ranch Crew Cab 2020 Mod

Ford F-450 Super Duty King Ranch Crew Cab 2020 Mod Power, hp: 200. Fuel tank, l.: 80.

IHC 923 v1.0.0.0 Mod
harvesters

IHC 923 v1.0.0.0 Mod

IHC 923 v1.0.0.0 Mod This is an Ihc thresher from 1980-84. He has 100 hp, drives 25 kmh

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Ford Ranger Politia v1.0 Mod
cars

Ford Ranger Politia v1.0 Mod

Ford Ranger Politia v1.0 Mod Power: 211h.p / 155h.p Engines: 2.0 Biturbo / 3.2 Biturbo Price: $ 45.140 /51.140$ Lighting functions Sounds police

John Deere 320G v1.0.0.0 Mod
implements

John Deere 320G v1.0.0.0 Mod

John Deere 320G v1.0.0.0 Mod The John Deere 320G is a skid steer loader. Price: 30000$ Power: 45kw/61HP Speed: 18km/h

SandyBay AutoDrive Courses v1.0 Mod
other

SandyBay AutoDrive Courses v1.0 Mod

SandyBay AutoDrive Courses v1.0 Mod Complete Autodrive roads network for map Sandy Bay 19. all roads all field all stores plus a couple of tourist location. I have left disconnected a couple of roads to avoid the autopilot chose to go thru. ( very narrow roads ) if you like you have only to connect the waypoint, the road is already marked. the connection is marked as a waypoint as MissConnection xxx, you can find it in the list. to use this mod you need to create a savegame of the map and go to replace the autopilot file in the savegame folder with the new file as usual.

IHC 1246 v2.0 FS19
tractors

IHC 1246 v2.0 FS19

IHC 1246 v2.0 FS19 I took the recently released IHC 1246 and brought it to the workshop. What I did is: Changed the sound files and added gearshift and turbo whistle. Reduced power a lot, now it doesnt have > 400 hp anymore. Increased roadspeed a bit to match gearshift file Increased brakeforce Did general maitenance and now has a longer service life (6x longer). Credits:Forbidden-ModsFBM-Bremi456,FBMDani86,ButtersBTS Sound:lb286 Ls1 Oszillator,KretersIsland

HoT FarmSilo Wood v1.0 FS19
placeables

HoT FarmSilo Wood v1.0 FS19

HoT FarmSilo Wood v1.0 FS19 HoT Farmsilo Wood included in the pack: 4 silo variants 2 he silo 4 he silo 5 silo 10 silo Filling volume per silo tower 300,000 liters dynamic = you can choose where to put something The following fruits are entered Wheat, barley, corn, oats, rapeseed, soybeans, sunflower, triticale, spelled, poppy seeds and rye You can easily adapt this to the needs of the card: Simply enter additional fill types in the respective xml: Ready for Seasons Maize Plus Scripts required Global Company Maize Plus We wish a Lot of fun. Credits:HoT online Team

Eiersholt v1.0 FS19
maps

Eiersholt v1.0 FS19

Eiersholt v1.0 FS19 Welcome to Eiersholt, a fictive map in the northern part of Europe based on Loess Hill Country map by TP-Modding. Eiersholt offers a lush green landscape and 61 irregular shaped fields, 3 minor villages and many sellpoints. You don’t need any additional mods when playing on Eiersholt, but the map is compatible with: – Seasons 19 by Realismus Modding (No additional GEO is needed. Eiersholt has a build in GEO) – HorseExtension by the Farming Agency – Strawharvest Addon by Creative Mesh – AnimalPenExtension by GtX – Manure system by Wopster With Eiersholt you will get a lot of custom features. Some of them are: – New fruittypes: Alfalfa, Clover, Horsegrass, Fieldgrass, Meadowgrass, Miscanthus, Triticale, Rye, Spelt, Millet, Onions, Carrots – New Silages (when playing with Horse Extension mods): Grassilage, Maizesilage, WCS, Cloversilage, Alfalfasilage, Horsesilage – FruitDestruction 2.0 – extended realistic fruit destruction – Feeding system reworked (when playing with Horse Extension mods) – Changed Horse Husbandries (added Manure) – Heighttype-Limit maxed to 128 – CCM-Bin-Silo – Overhaul of light system by Realismus Modding, Oxygen_David – Custom sawmill buildings by Kastor – LandScapePaintText by HoT, DerElky – Additional terrain angles – Many additional paintable textures plus grass, bushes and weeds Script authors: – Ifko (AnimalFix, I3DLoadingFix, l10nfix, SprayerFix, addBalesToWrapper) – Farmer_Schubi (FillTypeMover) The map would not have been possible without the help of the following people: Modders: bgo1973, Kobuk (snowMask), Butterz (AD route network) Testers: overchord, Stu, GBP_Nation12, ddewar, Butterz, fattygabby, ticho, Northen, RebelliiouZ, GamemanDK, iw_shawn, Matty, bgo1973, Datalund Special thanks to: – The Alien Paul, Ifko and Kastor – For helping out with so many things and for giving permissions to use scripts and buildings! – all the others we have forgotten here Credits:Datalund Tags: mods

Yukon River Valley v1.0 Mod
maps

Yukon River Valley v1.0 Mod

Yukon River Valley v1.0 Mod Yukon River Valley is a 16x map that is designed to keep you busy for a long time. There are three farms on the map, but in order to expand your farm you must remove trees to plow in your new fields. A long with all the forestry on map there is mining as well. You will have the ability to run dirt through a wash plant for gold and also through a dirt processing plant for sand, gravel, stone, and ore. The use of these materials than can be made into cement, concrete and steel. There is also a coal mine on map with a tunnel running through a Mountain. Once all coal is cleared will serve as a small shortcut. This map will need the placeable mods in the file you download in order to have all farm buildings, sawmills and woodchip truck sell point. Just unpack into your mods folder.

Mower Pack FS19
implements

Mower Pack FS19

Universal mowers in the design you like. Designs:Original,Krone,Deutz,Kverneland. decals and colors are changing. universal mower 4,3: price=16000 workinwidth=4,3m required power=80hp universal mower 3,1: price=19000 workinwidth=3,1m required power=70hp universal mower 8,4: price=42000 workinwidth=8,4m required power=160hp Changelog:-universal mower 8,4 swathdrop Area is now chooseable -moddesc version fixed

Mower Pack 2.0.5.0 Mod
packs

Mower Pack 2.0.5.0 Mod

Mower Pack 2.0.5.0 Mod Universal mowers in the design you like. Designs:Original,Krone,Deutz,Kverneland. decals and colors are changing. universal mower 4,3: price=16000 workinwidth=4,3m required power=80hp universal mower 3,1: price=19000 workinwidth=3,1m required power=70hp universal mower 8,4: price=42000 workinwidth=8,4m required power=160hp Changelog:-universal mower 8,4 swathdrop Area is now chooseable -moddesc version fixed

Barrel Production 1.0.0.2 Mod
placeables

Barrel Production 1.0.0.2 Mod

Barrel Production 1.0.0.2 Mod Wood barrel production: Produces wooden barrels from empty pallets and wooden boards. Offers the function to create wooden boards from wooden beams. Construction costs: 100000€ Daily costs: 10€ Capacity: empty pallets, wooden boards and beams 140000l (28 pallets) / barrel pallets and board pallets 450000l (90 pallets) / wood chips 50000l (10 pallets) The barrels can be sold from version 1.0.0.4 at the sawmill sales or from version 1.0.0.1 at AgraZ Landhandel, but the drums are needed for further production steps. The mod only works in connection with Global Company, “Small sawmill and “pallet production”! Some buildings are courtesy of Lunchbox. The wooden shelter is a prefab of “Moos Agrar. Changelog Version 1.0.0.2 – Improved folder structure – New categories added for a better overview Changelog Version 1.0.0.1 – Price fluctuations for seasons added. – FillTypes adapted to the “Uniform FillTypes” list. – Prices for products adjusted. – With the help of Hijack Hornet, thank you for improving the French translation. Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/

Large Liquid Storage 1.0.0.2 Mod
placeables

Large Liquid Storage 1.0.0.2 Mod

Large Liquid Storage 1.0.0.2 Mod Warehouse for all liquids. Construction costs 100.000 €, daily costs 10 €, capacity 100.000.000l The mod only works in conjunction with Global Company. Season ready. Some buildings are courtesy of Lunchbox. Changelog version 1.0.0.1 – Marker set – Light made switchable – Warning stripes made fade out – Trigger markers made fade out – Building moved to new category (AgraZ) Changelog Version 1.0.0.2 – Improved folder structure – New categories added for a better overview Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/

1,989 / 3,730

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