Farming Simulator 19 mods

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Interactive Controls (Prefab*) 1.0.0.0 Mod
scripts

Interactive Controls (Prefab*) 1.0.0.0 Mod

Interactive Controls (Prefab*) 1.0.0.0 Mod Interactive Controls SDK for vehicles. -Interactive Controls allows use of the mouse to click on buttons within the interior of a vehicle which appear when “Interactive Controls” is activated by using a configured key. -Includes the specialization script, buttons, sounds, and a how to file for the “modDesc.xml” and “vehicle.xml” which also contains translations for on/off messages. -Included buttons use the “colorScale” shader parameter so you can change the color within the material’s configuration. *Delete the camera node included in the buttons.i3d file / do not import. *For an example vehicle you can download the mod “Bigfoot 4x4x4 v2.0.0.0” (*) This is not a Mod. This object can be used in building maps for Farming Simulator.

Krone Big Pack 120-80 1.0.0.1 Mod
implements

Krone Big Pack 120-80 1.0.0.1 Mod

Krone Big Pack 120-80 1.0.0.1 Mod A great square baler that produces 1.2×0.9×2.4 bales. Requires the Addon Straw Harvest Mod which offers the bale counter and the ability to load the balers with twines. Changelog 1.0.0.1 – Compatible with new descVersion – Added connection hoses and wires – Better pickUp physics – Added pickUp effects – New one axle version – Adjusted chamber angle – Added Addon Straw Harvest Mod – Twines Capacity: 24 – Capacity: 4000 l – Price: 12000 € Required Mods: https://www.fs19mods.com/addon-straw-harvest-v1-1-0-0-mod/

New Holland L215 1.1.0.0 Mod
implements

New Holland L215 1.1.0.0 Mod

New Holland L215 1.1.0.0 Mod New Holland L215 Skid Steer Loader specs: – Price: 25000 – 35000$ – Power: 52 – 61 hp – Rim Color Configurations – Wheels Configurations Changelog: 1.1.0.0 -Added Wheels Configuration(ECO-TRACK) -Added Motor Configuration

Interactive Controls (Prefab*) FS19
placeables

Interactive Controls (Prefab*) FS19

Interactive Controls (Prefab*) FS19 Interactive Controls SDK for vehicles. Interactive Controls allows use of the mouse to click on buttons within the interior of a vehicle which appear when “Interactive Controls” is activated by using a configured key. Includes the specialization script, buttons, sounds, and a how to file for the “modDesc.xml” and “vehicle.xml” which also contains translations for on/off messages. Included buttons use the “colorScale” shader parameter so you can change the color within the material’s configuration. *Delete the camera node included in the buttons.i3d file / do not import. *For an example vehicle you can download the mod “Bigfoot 4x4x4 v2.0.0.0” Credits:ViperGTS96 Tags: Interactive Controls

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Seasons GEO: Valley View (Multi Fruits) FS19
maps

Seasons GEO: Valley View (Multi Fruits) FS19

Seasons GEO: Valley View (Multi Fruits) FS19 Are you looking for FS19 Other? This FS25 mod / FS22 mod is exactly what you are looking for! So dont wait and download this Seasons GEO: Valley View (Multi Fruits) FS19 for Farming Simulator 2025 / Farming Simulator 2022 game. You are welcome to download FS19 Other mods and use it for free, just 2 steps: Download and Install Farming Simulator 25 mod / Farming Simulator 22 mod. If you are interested in modifying Seasons GEO: Valley View (Multi Fruits) FS19 or want to make any changes to it, please contact the author below for permission. Credits:MHMI

VStR Platform Autoload FS19
trailers

VStR Platform Autoload FS19

VStR Platform Autoload FS19 VStR Autoload or Manual Platform for Loading Square and Round Bales Real Suspension Main Colour Settings Secondary Colour Settings Rim Colour Settings Wheel Selection Rear Hitch Selection VStR Square Autoload Platform Price: € 12,000 Capacity: 40 Bales Square VStR Round Autoload Platform Price: € 18,000 Capacity: 54 Bales Round Credits:raulycristi1 [VSR Modding Sur]

Hauert Fertilizer Quedlinburger Seeds FS19
other

Hauert Fertilizer Quedlinburger Seeds FS19

Hauert Fertilizer Quedlinburger Seeds FS19 Hauert fertilizer and Quedlinburger seeds Fertilizer price: 1450 € Seed price: 1750 € Filling quantity: 2100 liter Credits:Simxn

Minibrunn V2.5.1.0 FS19
maps

Minibrunn V2.5.1.0 FS19

Minibrunn V2.5.1.0 FS19 Welcome to Minibrunn A mini-map for lovers of small agricultural machinery and all who want to become one of them. But if you like, you can also start with the Big Bud. The map offers all FS19 features (except a drivable train) on a 65-acres playground. The fields are basically helper-friendly. I have tried to give the helper as much space as possible, but due to the narrowness it can happen that the helper has difficulties recognizing or turning over the fields. A headland is a good option in this case. For fields with trees, it is advisable to always start the helper at the tree side. For painting the new plants in the landscaping tool, just select sequentially the grass texture for grass, bushes, weed or flowers. They all have slightly different preview pictures. It is now also possible to paint mud, just select the appropriate texture in landscaping. On the ground, earth is painted, which turns into mud during rain. My thanks go to the modders whose objects, sounds and scripts I was allowed to use. A list of credits is located in the modDesc.xml in the ‘contributors’ section. Have fun in the idyllic Minibrunn. If some of the changes can be waived (see changelog), an upgrade from V2.5.0.0 does not require a new savegame. Features: Seasons-ready compatible with Maize-Plus and Forage Extension (only PC/MAC) real mud which can be painted via landscaping and turns muddy during rain (only PC/MAC) multi-terrain-angle (only PC/MAC) multiplication grass as new fruit type (with extra crop definition for seasons) expanded landscaping with new plants to paint (with grass ground texture) 18 fields and 2 meadows between 0.5 and 2.5 acres the fields can be easily shared into larger ones forest areas with about 7 acres forest area biogas plant 8 selling stations for all standard fruits with or without courtyard buildings and vehicles (depending on the level of difficulty) AI pedestrian and traffic two waterholes two lime silos, as well as permanently installed silos for seeds, fertilizers and herbicides mission system (including transport mission) livestock is not permanently installed Changelog V2.5.1.0 revised panorama (seamless edge) shelters at the farm can now also be sold fixed selling of combined and liquid storage on difficulty “New Farmer” fixed missing description texts fixed missing name for field grass adapted distance texture for field grass adapted new 3D model for combined storage fixed description for paintable acre in landscaping mode (PC only) Credits:TopAce888 Tags: Big BudFS19PC

KAMAZ Grain Carrier FS19
trucks

KAMAZ Grain Carrier FS19

KAMAZ Grain Carrier FS19 KAMAZ grain carrier 65117 with side unloading for transportation of grain and light cargo. Carries everything. – Capacity: 13000, 25000 l. – Price: from 71,500 $ – Power: 280 hp – Configuration: Colors, body choices, Designs, Wheels KamAZ dump truck 65115 with side unloading for transportation of grain and light cargo. Carries everything. – Capacity: 9000, 14000 l. – Price: from 50500 $ – Power: 260 hp – Configuration: Colors, Body, Designs, Wheels, Engines Grain trailer with side unloading for transportation of grain and light cargo. Carries everything. – Capacity: 9000, 14000 l. – Price: from 19600 $ – Configuration: Colors, Body, Designs, Wheels Grain trailer with side unloading for transportation of grain and light cargo. Carries everything. – Capacity: 13000, 25000 l. – Price: from 25600 $ – Configuration: Colors, Body, Designs, Wheels Credits:VolgaFS, KOVSH

Filushy weight FS19
implements

Filushy weight FS19

Filushy weight FS19 by AgroDominik best regards dzokdin Credits:AgroDOminik filusiek kochany Tags: FS19

KujawskoPomorskie FS19
maps

KujawskoPomorskie FS19

KujawskoPomorskie FS19 Map inspired by central Poland. Here you will find fields of various sizes, three villages, a few meadows, and much more. Map in the atmosphere of the middle of the 90s. The map has: – 56 fields of various sizes + several meadows – Three villages – Few sell points – Sawmill – Interesting places – Forest – Compatible with Seasons Mod And a lot more… Credits:Wiewox Tags: PolandSeasons Mod

VStRuk Revolution FS19
trucks

VStRuk Revolution FS19

VStRuk Revolution FS19 VStRuk Revolution is a Truck Created From Scratch, It is not Based on any Real Truck. Animation in the 3 Real Suspension Axes. It has Multiple Animations Such as Vibration in the Exhaust Pipe, Filters, Fuel Tank and Engine. Also Has Engine Fan Animation, Custom Lights, Stickers, Cabin Settings etc. Various Store Options and Colour Changes. Motor: RV 480, RV 580, RV 650, RV 1723 Main Colour Setting Secondary Colour Configuration Rims Colour Configuration Cabin configuration Sticker Settings Prices: VStRuk RV 480: € 87,000 VStRuk RV 580: € 97,125 VStRuk RV 650: € 102,500 VStRuk RV 1723: € 117,500 Changelog 1.0.0.1 Fixed Foliage Bending Credits:raulycristi1 [VSR MODDING SUR] Tags: Fuel Tank

Map Herzberg by Spieler11 Update v02 Mod
maps

Map Herzberg by Spieler11 Update v02 Mod

Map Herzberg by Spieler11 Update v02 Mod Version update 02 The chicken coop at the main building was removed from the fermenter and two larger ones were installed. The conversion is necessary to meet the needs of eggs at the bakery. Now you can also wash large vehicles comfortably because there is now enough space. Unfortunately the whole thing has a “bitter aftertaste” ….. A new game must be started Preface: This map was created according to my individual ideas and inclinations. In particular, the terrain and the associated road layout must be suitable for everyday use for me. I don’t mean unrealistic slopes. It should be clear to everyone that a map of the objects that modders or Giants have created “lives”. No map builder can say of himself that he created all the objects that he has built. Therefore I would like to take this opportunity to thank all modders whose objects I have installed. A name will be mentioned separately in the credits (see end of article) as far as I know. The following mods must be in the mod folder: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/ https://www.fs19mods.com/manure-system-v1-2-mod/ https://www.fs19mods.com/easyautoload-v0-1-1-3-mod/ Additional mods for the map to transport the goods: https://dl-file.com/ulf5gwfvsqxx/unzip.rar.html To the map: I added white cabbage, red cabbage, tobacco and poppy seeds as additional fruits. These fruits are needed to be able to put certain productions into operation Since I don’t need any free space for placeable objects myself, I haven’t set up any. The map is not helper-friendly, i.e. there are no square or rectangular fields. Certain fields require a headland that you have to create yourself before you can use the helper. Fields can also be merged. The reset point places your vehicles directly in front of the courtyard. Game operation: Court: At the start of the game, the farm is already completely part of the Vfg .. Why everything is already available at the start of the game is due to the fact that the animal pens are tried after the start of the game to buy failed because they could not be placed exactly where I had intended them in the GE. A different placement than the intended place led to problems with the terrain design or with the planting and decoration of the animal stalls. Selling to get money is not recommended because the same problem arises when buying back later that I have already described. As a small compensation, the vehicle fleet is rather poorly designed. To the storage facilities, there is a large grain silo at Vfg. You also have a warehouse for seeds, lime and fertilizer in solid form, as well as a warehouse for herbicides, Water and liquid fertilizer these of course have to be filled first. In order to use the courtyard petrol station, it must also be filled first. For the transport of liquids you need a suitable trailer (the originals don’t work because they can only load water or milk). To buy articles you have three points of sale at the Vfg. The locations are the petrol stations as well as the port, cattle dealer and canning factory buy outlets. Of course, it is also possible to buy from the shop, but the articles are only made available on pallets. Lime can be bought at the train station or produced in the gravel works. Game tip: Rent a Rubicon to take on lucrative spray jobs. If your income is high enough, the first thing you should do is buy the forest to get into forestry. Only part of the felled wood should be sold. A third of the felled wood should be used for the production of woodChips. These are needed to put the oil delivery system into operation to get crude oil. After commissioning the oil production system, it would make sense to start the production of Pharmatec as the second to produce fertilizers, To produce herbicide, liquid fertilizer and diesel, this presupposes that you have raw oil to the Vfg. The further course of the game is then your own affair. Vehicle fleet: As already written, if you already have a complete yard at the start of the game, the vehicle fleet is quite poor but feasible. Fields: At the beginning of the game you have two fields (5, 11) that are ready for harvest plus the meadows on the farm, a total of 15 fields are available from 1ha to around 32ha. Missions are possible in the following fields 1,2,3,4,6,7,8,9,10,12,13,14,15 Field 1 (field01): 16,252 ha Field 2 (field02): 24,030 ha Field 3 (field03): 32,186 ha Field 4 (field04): 6,592 ha Field 5 (field05): 1,012 ha Field 6 (field06): 16,798 ha Field 7 (field07): 16,991 ha Field 8 (field08): 11,344 ha Field 9 (field09): 10,604 ha Field 10 (field10): 8,543 ha Field 11 (field11): 7,846 ha Field 12 (field12): 21,776 ha Field 13 (field13): 13,687 ha Field 14 (field14): 21,543 ha Field 15 (field15): 22,493 ha When pricing the fields / parcels, I used the average price per hectare in Schleswig-Holstein. This is currently around € 28,000 per hectare. In order not to make it too cheap, I have increased the factor a little. Selling points: The following sales outlets are available: KrebacherMuehle, harbor, train station, Ledli, dairy, riding stables Meier, Sawmill, spinning mill, barn, BGA, port filling station and the Waldner country inn. KrebacherMuehle: Wheat, barley, maize, soybeans, seeds, liquid fertilizers, lime, fertilizers, weed killers, white cabbage, red cabbage, sugar Port: Wheat, barley, rapeseed, sunflowers, soybeans, maize, potatoes, sugar beets, sugar cane, pork feed, poppy seeds, sugar, red cabbage, white cabbage, raw oil, gravel, sand, tobacco, glue binders Station: Wheat, barley, rapeseed, sunflowers, soybeans, maize, potatoes, sugar beets, sugar cane, pig feed, sugar, poppy seeds, seeds, fertilizer, white cabbage, red cabbage Ledli: Milk, eggs, potatoes, sugar, the following items are only accepted on pallets: UHT milk, quark, sausage, mixed salad, fabrics, schnapps, cigarettes, bread Dairy: milk Meier riding stables: Oats, gravel, sand, grass_windrow; dryGrass_windrow, straw Sawmill: WoodChips, wood Spinning: Wool Barn: grass_windrow; dryGrass_windrow, straw BGA: Manure, slurry, silage, grass_windrow, dryGrass_windrow Port gas station: Diesel, crude oil Landgasthof Waldner: Eggs, potatoes, the following items are only accepted on pallets: sausage, schnapps, Production facilities: In order to operate the production facilities, it is necessary to purchase the farmland beforehand. ea is relatively small to keep the price affordable at the beginning of a game. The production facilities are primarily intended to get products for your farm. A sale of certain products e.g. sugar, schnapps is possible. More detailed information is shown in the sales point menu in the game. The following production facilities are at Vfg: Gravel plant, Pharmatec, dairy, distillery, slaughterhouse, feed mixer, seed production, weaving mill, Wood processing plant, canning factory, sawmill, oil conveyor system, cigarette factory, bakery A direct purchase of the raw materials is not possible. Everything has to be delivered. Sawmill: Submission: tree trunks Reception: WoodChips Gravel plant: Delivery: diesel Reception: lime, sand, gravel Pharmatec: Delivery: sunflowers, rapeseed, crude oil Reception: diesel, herbicides, liquid fertilizers, fertilizers in solid form Dairy: Delivery: milk, sugar, sunflowers Reception: long-life milk, quark Distillery: Delivery: potatoes, sugar beets, sugar cane Reception: schnapps, sugar Slaughterhouse: Submission: animals, compound feed, straw, water (straw is only accepted in bales) why giving up mixed feed, straw and water. In order to reduce the stress of the animals before slaughter, they remain in the enclosure for two more days (fictitious); production begins when all raw materials have been delivered. Product: sausage Feed mixer: Delivery: barley, corn, soybeans, sugar beet, potatoes, silage, straw and hay (straw and hay are only accepted in bales) Product: Pig feed and compound feed / concentrated feed Seed production: Delivery: wheat, rapeseed, liquid fertilizer Product: seeds Weaving: Submission: wool Product: fabrics Oil delivery system: Submission: woodChips Product: crude oil Canning factory: Submission: white cabbage, red cabbage Product: Mixed salad packed as a ready-made meal in a cardboard box Cigarette factory: Submission: Tobacco as a bale here is the harvester (CASEIH 635 1.0.0 needed by SirSim to get on Forbidden Mods) Product: cigarettes packed in cardboard box Bakery: Donation: wheat, sunflower and poppy seeds Product: bread packed in baskets on pallets Wood processing plant: Submission: tree trunks Product: laminated beams Straw: Straw can be sold at the cattle dealer and at the Meier Reiterhof. Water: There is a water extraction point near the farm. BGA: In the BGA you can produce silage in the conventional way. This means tipping suitable material into the drive-through silos, compacting it and allowing it to ferment by covering it. After a certain amount of time, you will receive silage, which you then dump into the SiloKing. Others: Forestry is well suited to get some money relatively quickly. There is sufficient forest near the sawmill, but the plot must be purchased beforehand. Here you can quickly and easily fell trees with the appropriate forestry equipment to sell them in the sawmill. The “Fertilizing” mission assignments also offer good additional income. You can also buy a wind turbine and place it in order to receive an hourly amount of money. For the use of your land, you get a small amount of money from the mobile operator every hour, as a kind of lease. There are three other ways to install a cellular antenna. Once near the harbor entrance, once near the cigarette factory and once near Landgasthof Waldner. The company wood processing plant produces glue binders the raw material for this are tree trunks these must be in Opposite piece of whale felled and transported over the natural stone wall into the river. They are then pulled into the production building by means of a drag chain and processed there. The finished product is then parked in front of the building and can be sold in the port.

Bucks County by TNT Modding Mod
maps

Bucks County by TNT Modding Mod

Bucks County by TNT Modding Mod Bucks County by TNT Modding, edited for ear corn, added dairy barn with gutter cleaner, TMR mixer silo that you input grass or hay (Haylage), chaff or silage (Corn Silage) and maize or ear corn (High Moisture Corn). Comes with IH 560 corn picker, Kilbros 250 Gravity box, and WIC 90 feed cart for feeding in the barn. Tested with seasons, all seems to work well, much better than last time! Only unresolved issue is you need to “Hire Worker” on the picker before its usable. Beyond that it works flawlessly.

Land Rover Series III 88 FS19
cars

Land Rover Series III 88 FS19

Land Rover Series III 88 FS19 Power, HP: 300. Fuel tank, l.: 120. Credits:modding Tags: Farming Simulator 19FS19HP

1,024 / 3,715

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