RAVENSBERG MAP V1.5.3
Welcome to Ravensberg. The map is fictitious, but similarities in names with real towns are intentional. A Middle German landscape with great attention to detail awaits you in the look of a model railway and invites you to discover and linger. Again there is paintable soil with plants and bushes. The map is Seasons-Ready and supports Maize Plus by increasing the limit for tippable heaps (PC/MAC version only). Content: – two pre-built farms (completely saleable, also borders and fences) – four towns/villages – 44 fields (size: 1 – 8ha), 7 meadows, 18 woodland sections – 6 areas for placeable objects in different sizes – one cowshed installed at each farm – one horse farm installed – three railway silos – railway station for wood – one BGP pre-placed – 8 points of sales for crops, 2 for wool, wood and bales and 1 for woodchips – dynamic AI traffic with a top speed of 45 km/h, slows down at intersections – support of “Manure System” at the BGA and the cowsheds – adapted transport missions with new pallets – Field Grass used as an additional fruit – new grass texture (with flowers) – Holmer T4-40 and Ropa Panther 2 converted for potato harvest – Seasons-Ready – Maize Plus support – Precision Farming support – support for Mod “HoT Animated Object Extend” Script extensions (PC/MAC only): – multi-terrain angle (32 angles) – display of texture names in the landscaping tool – increased maximum amount of tipping heaps My thanks go to the modders whose objects, sounds and scripts I was allowed to use. A list of credits can be located in the modDesc.xml in the ‘contributors’ section. Consoles exclusive – activated compost as fertiliser in the standard console version. – feeding adjustments from the last update were missing in the factory version – increased prices for factory products by 1.5 times to compensate the additional consumption of diesel – added support for “Placeable Pellets Factory Pack 1.0.1.0” – added support for “Placeable EcoGreen Factories 1.0.0.0 1.5.2.0 -revised panorama (seamless border) -added spring and autumn texture for panorama (with seasons only) -fixed borders on roads at the map edge -adjusted distance texture for field grass -added pig husbandry as placeable object -maximum speed of the MAN in reverse gear increased to 22 km/h 1.5.0.1 -adjusted store-pics for Easyshed 1 and 3 -fixed trigger error on liquid silo -fixed price of the standard capacity of the grimme rootster -adjusted selling price of compost (was much too high at the selling stations and too low at the placeable biogas building) -compost can now be solt by railway -fixed incorrect labelling of compost silo (pc) -fixed soil preparation and placement of compost silo (pc) -fixed store-pic of compost silo (pc) -fixed name of compost in Maize Plus version (pc) -fixed name of wood sales point (console) -fixed filltype of compost silo (console) 1.5.0.0 – NEW: added customised MAN TGS18.500 (with new sound, tighter chassis and more configurations) – fixed fill types of compost bunker silo – Seasons: fixed growth for sugar cane and cotton – Seasons: fixed LUA error at BGA silo – fixed incorrect dirt texture at onion and carrot store – fixed incorrect shop names – compost silo now has chopped material before composting as fill type – fixed compost multiplication in the compost silo – fixed tree growth – removed invisible fence at Müller + Sohn KG – fixed price for capacity of Grimme Rootster – added digestate sale to barns – fixed incorrect particle effect when threshing field grass – fixed clip distance of buildings in Ravensberg – reseted the storage for liquids on the start yards to the old version (because of the slots) – made the visually upgraded storage for liquids placeable as a separate object – fixed several minor bugs 1.4.0.0 – the traders now have opening hours (9-20 h), outside opening hours the gates have to be opened by yourself – added missing landscaping texture settings from the last update – added grass texture without plants in landscaping – added new concrete texture in plate look in landscaping – biogas plant, harbour and supermarket now also buy compost – garden of OmaTana added as placeable sales station for compost – changed compost silo filling from potato to hay – weight of compost reduced – increased visibility of deco lights in panorama background – Grimme GH24-60 now also palletises onions – quantity for price drop at sales stations increased to 200,000 litres – lime now added to all versions of the transfer wagon – the silo tarp is now green instead of white – added placeable farm petrol station – added placeable well as watering place – added placeable storage for carrots and onions – revisedsilage silo at the farms – revised tank for liquids at the farm – added wall and gates of farm 1 as placeable object without washing place – added new AI traffic route – AI traffic now drives slower in some narrow places – Precision Farming: fertiliser values for additional fruit added – Seasons: animal statue in the roundabout not longer visible during snow – Seasons: added cotton and sugar cane – Seasons: update of some snow roofs – fixed several minor bugs 1.2.0.0: – fixed clip distance of walls at farm 1 – fixed driveway to farm 1 across from field 4 – reduced filling speed of the gas stations – fixed floating objects – fixed name of woodchip waggon – enlarged baletrigger at the bgp – added small food silo as placeable object – added small combined silo (seeds, fertilizer, lime) als placeable object – the liquid storage now also stores water – recreated some store icons – changed airplane sound – added sound to hot air balloons – added acre (cultivated) as paintable ground texture – new dawn and dusk lighting – brightness of farmhouse lighting reduced – removed invisible colli at the northern wood dealer – fixed transport missions and pallets – fixed different brightness values in the PDA – removed forklift truck from start configuration, can now be bought for €0 with color choice – revised various fruit texture (e.g. grass, field grass, alfalfa, clover) – adjusted prices for biogas plant and horse stable farmland – doubled capacity of external silos – removed collision of the external silo pipes – revised ambient sounds – added Holmer TerraDos T4-40 and Ropa Tiger 6 as carrot and onion harvesters (category misc) – replaced existing Grimme carrot and onion harvesters with Grimme Rootster and FT-30 – moved animal trigger from cowshed – added weighing scales at the harbour – woodchips can now be sold at the harbour – added a chicken coop as placeable object – removed collision of traffic signs – added a workshop as placeable object – activated more grass missions – revised background image – fixed various minor bugs Changelog: – added 100% Maize Plus, Forage und Horse Extension support (only PC/MAC) – increased heighType limit to 127 (only PC/MAC – raised capacity of cow husbandry to 200 cows – fixed clip distance of hot air balloons – snow traffic signs are hidden without seasons – reduced volume of ship engine and horn – added possibility to plant trees – added field grass as chicken food – fixed snow mission (Seasons) – fixed lighting in the machinery hall – all buildings at the farms are now placeable – new farmhose replaces the one from Giants (placed at the correct position in a new savegame only) – moved small containers at the train silos – removed collision from the contact wires at the railway line – removed collision of some telephone poles (for the helper) – added trigger markers to the liquid storage – adapted location names of tranport missions – fixed trigger of manure and liquid manure dealer in Ravensberg – added support for productions of VSR Modding Sur (only on consoles and with new savegame) – removed collision of silo unloading pipe at the buying stations – fixed wrong position of the workshop triggers – transport cost of chicken lowered – bgp now accepts straw, sugarbeets and potatos – changed driving direction of the train (in connection with signalling installation) – fixed wood sell trigger in Isinghagen – added missing water reflections of some objects – some minor changes on the terrain (only with new savegame) – fixed LOD-error of the autumn deco foliage in combination with seasons – collision problem of the mission pallets fixed – adapted tension belt mesh of the mission pallets – removed barriers in the woods – added capacity coniguration for Holmer T4-40 and Ropa Tiger 6 – bunker silo fixed (only with new savegame) – changed train configuration (before the update, empty the train waggons) – reduced slot count on consoles – fixed vissible snow roofs in Isinghagen – decoration vehicles at the vehicle dealer can now be bought and sold (for consoles to reduce slots) – BPG is placeable and can now be bought and sold (for consoles to reduce slots) – both railway cranes can now be bought and sold (for consoles to reduce slots) – removed some misplaced crops (only with new savegame) – fixed floating and incorrectly placed objects – corrected incorrectly placed or faulty town and traffic signs – fixed dealer name of Railway Silo West – recreated collision mesh of map boundary – snow mask “patched” (e.g. at the hall of the BGA) – removed asphalted road at the farm in Langenheide – added dealer at the supermarket in Ravensberg (only with new savegame) – sugarmill now also buys crop – herbicide and fertilizer barrels exchanged at Grain Dealer Osninghausen – fixed wrong name of cow feed trigger at LGH Langenheide – removed hidden trees at the southern farm and the meadow beneath the 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