MINIBRUNN MAP V2.5.1
From the desire to craft a small development and test map for modding, Minibrunn has emerged: a 50ha large map with all FS19 features. As a special feature, a green floor is built in to create store photos that can be painted using the Landscaping Tool. In the shop there is also a green wall (without collision), which can be placed to create a green box. The vehicle dealer has an extra ramp for presentation purposes (screen shots) But even those who only want to be a farmer are in good hands here. The map offers five fields, four can be combined to form a 10 ha huge one. The forester manager is also taken care of. To the west of the map is a forest area that offers many trees for cutting down. The operation of a BGA is possible. The terrain is surrounded by a mountain range. The only access road is unfortunately blocked by a landslide. Fortunately, there is you as the supplier of idyllic Minibrunn. So, what are you waiting for? Have fun! Features: – greenbox by soil texture and placeable wall – 5 fields between 1 and 2.5 ha – forest areas with about 7 ha – biogas plant – 6 outlets for all standard fruits – with or without courtyard buildings and vehicles (depending on the level of difficulty) – AI-pedestrian and -traffic – two waterholes – a lime silo – mission system (including transport orders) – livestock is not permanently installed V2.5.0.0 -revised background textures -revised lighting settings -added n -renaming of incarase grass to field grass -added new textures for grass and field grass -field grass leaves hay as swath when harvested with a combine -added new pallets for transport orders -updated bunker silo at the BGA -updated Easyshed 1 -added lime to auger wagons -the placeable barn from the base game now also accepts grass -adapted Lizard MKS 8 added -Ropa Tiger 6 and Holmer T4-40 added as potato harvesters (incl. matching cutter) -Landscaping: fixed wrong plant on city grass textures -Landscaping: added paintable acre -landscaping: added concrete plates -landscaping: added grass texture without plant -landscaping: grass is fully grown during painting V2.4.1.0 -mud-script Update (fixes error with sinking tires) -added two new ground textures (cobblestone) -fixed texture distortion at the crossroads -recreated PDA map Changelog V2.4.0.0 -fixed missing multiplication grass in farm silo -deleted not used textures and files -added puddles for painting in landscape mode (dirt and mud) -new ground texture “concrete damaged” added for painting -weeds and more bushes added for painting -added different preview textures for grass with bushes and flowers in the landscaping tool -Seasons: lucrative snow missions added -added support for MaizePlus and Forage Extension (without additional fruits / only PC/MAC) -texture names when painting over landscaping are now displayed (only PC/MAC) -added paintable real mud (turns into mud during rain / nur PC/MAC) V2.3.1.0 -fixed texture settings for farm area borders (uses less slots on consoles) -added extra Seasons crop definition for multiplication grass V2.3.0.0 -added multiplication grass as new fruit type -fixed floating objects -fixed camera collision on the scale of the BGA -flickering street textures fixed -wrong road marking fixed -added some more traffic signs -hot air balloons only visible during the day and when the sun is shining -transport contracts revised (including more money, 4-6 items, larger trigger) -farm fences and curbs are now available for purchase -helpers have names that match the letters in the overview -lime consumption halved -renewable spruce instead of pine (5 instead of 10 days growth) -digestate and chaff are shown in the sales overview -Seasons: trees and mountains are no longer covered with snow in early spring (GEO setting) -Seasons: more snow roofs added (hopefully the last once) -Seasons: snow mask revised (only active when the game is new) Changelog V2.2.0.0 -pre-built farm now on all difficulty levels (can be sold completely) -curbs and fences on the courtyard can now be sold (but they cant be rebought) -fixed wrong road markings -new balloon texture added -fixed floating objects at the machine dealer -removed sugarcane stains from the farm (only active with new game, otherwise just paint over with landscaping) -position of the shop icon moved into the building -fixed decoration tree trunks roll onto the street -repainted some of the buildings -(hopefully) fixed problems with the water at the pond (PS4) -removed all unnecessary cameras from the map -minor cosmetic fixes -Seasons: added settings for consoles -Seasons: fixed missing snow on the rock at the BGA -Seasons: added snowmen -Seasons: added some snow roofs -Seasons: snowmask revised (only active with new game) -Seasons: fixed season masking for some objects Changelog V2.1.1.0 -bushes can now be planted via the landscaping tool -new deco plant created for planting via the landscaping tool -further filling types added to the price list -corrections to seasons settings -corrections to various light sources -fixed floating lamps at the gas station -more terrain angle (11.25 ° instead of 45 °) (PC / MAC only) -added support for mod “HoT Animated Object Extend” (PC / MAC only) -propeller plane added over Minibrunn -hot-air balloons added over Minibrunn -panorama border revised -fixed missing collision at the gas station and on the old Lizard tractor -deleted old file in the sounds folder -fixed error at the biogas plant -stacker at the dealer now available on all levels of difficulty -stacker is no longer “tabbable” -floating priority (traffic) sign fixed at the cattle dealer -weed removed below field 11 (only active with new savegame) -straw selling station revised -fixed transport missions error -guard rails now cast shadows -various cosmetic corrections and adjustments (for example more decoration on the map) -color temperature of all light sources revised -Seasons: added frozen lake -Seasons: created winter version of the alpine panorama -Seasons: created snow version of the spruce trees -Seasons: added autumn and winter textures for shrubs, decorative plants and aquatic plants (winter only) -Seasons: masking revised for each season -Seasons: fixed a bug with the aquatic plants Changelog V2.0.0.0 -descVersion raised to 44 -Seasons-ready with snowmask, seasonal items and sounds -implemented ForgottenPlants foliages (except gras) and acre textures -added fruit destruction for grass outside of fields -fixed several bugs -complete revision of the contest version: -about 20ha of new ground -13 new fields and 2 meadows -two more grain traders -real landscape as border decoration -alps panorama added as map background -biogas plant revised and postponed -manure and slurry shop at the cattle dealer -added traders for seeds, fertilizers and herbicides -start vehicles and items adapted Download mod [ShareMods]