DREISTERNHOF MAP V1.0.0.7
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DREISTERNHOF MAP V1.0.0.7

You now have the opportunity to breathe new life into the old Dreisternhof. The buildings are still good to start immediately. So spare no time or effort, because you will be rewarded with a beautiful yard and a nice shop. At the farm are already cows, pigs and chickens. Sheep and horses are at the side yard, which you have to buy first. On the map you expect: 25 fields 6 meadows 4 outlets 1 BGA Propagating grass added Cotton and sugarcane removed Traffic is blocked Added “snow mask” Forests for forestry work Changelog 1.0.0.6: – Different grass texture – Other map sounds – New deco elements – Hofsilo got gates – Various small changes Changelog 1.0.0.5: NEW SAVEGAME REQUIRED! There will be no further changes! – the courtyard has been redesigned with other buildings -new cowshed – sheep at the farm -new cattle dealer -Horses are now in the barn area -miscellaneous small changes to the location -new wool sale I thank Chefkoch for permission to use the courtyard building. Changelog 1.0.0.4: -other field textures -new garage and halls -new yard silo -Sleep trigger installed – various textures changed no new savegame necessary Changelog 1.0.0.3: -Textures exchanged on farm buildings -Improve performance -new water tarpaulin no new savegame necessary Changelog 1.0.0.2: -Improve your own placeable – exchanged some shelters – Textures on the side of the road and some dirt roads changed -Revised landscape -In the game can now bushes (GRASSTOWN) and decorative grass cannot be drawn renewable (GRASSROUG)be drawn Except for the new textures on the streets, dirt roads and the landscape, none new savegame needed. Changelog 1.0.0.1: – Cow and pigsty processed (the decoration objects are gone) – Other field textures – at the two higher levels of difficulty no animals are at the start – Cotton and sugarcane are back on the map – small changes Download mod [ShareMods]

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