Seed production v1.0.5.0 Mod
Seed production v1.0.5.0 Mod Version 1.0.5.0 Performance improvement FillTypeMover Fixed LUA error for several different productions with the same name Sound built-in, the sound is heard only when production is produced From 90% grain (Weitzen, barley or oats) and 10% fertilizer is seed. The grain and the fertilizer can also be removed again, as long as it has not become seed. Seed production can be found under placeable objects -> silos. The mod has been tested in Singelplayer mode on my map “Frohnheim” and on “Ravenport” and as far as free of errors. The script is a new development for the LS19 and now also extended by several filltypes per raw material and also a second raw material and a percentage distribution. The script generates some information in the log, eg current silage production levels. It is not Errormmeldungen but information.
Also posted on