Kraz 255b New revised v2.6.0.5 Mod
Kraz 255b New revised v2.6.0.5 Mod Version 2.6.0.5 Completely revised a few things fixed and further adapted Zip size (MB) reduced Original Credits Authors (FS15 / FS17 / FS19) etc. Properties truck: – Power: 177 kW / 240 hp; – speed: 80 km / h; – Volume of a fuel tank: 330 l. – costs: 65,500 €; – Choose the basic color; – choice of color scheme; – Choose the color of the rim; – engine selection (YaMZ-238 / YaMZ-6585-04); – choice of wheels (highway / swamp); – The choice of the design (set frame / additional lighting); – Removable hood covers; – dynamic hoses; – Animated mudflaps; – Animated drive shafts; – Animated suspension; – the choice of color – the choice of wheels – the choice of body color and rims – the choice of the design – The model has its own interior – The model has its own wheels – The model has its own sound – Work lights – The dust from the wheels – traces of wheels – Dirt / Washable – detailed model – animated parts Version 2.5: – Added modification Kraz 255B dump truck – minor changes Version 2.4: – some technical optimizations – Improved rims models for bast shoes – Improved appearance of tires VID-201 (Lapti): additional side patterns and markings – Authentic tires VI-3 added – Improved dirt textures for tires and wheels Changes in v1.4: – added animation of the front suspension – Improved animation of the rear suspension – Some models have been replaced (now the right cans have normal canisters on Kraz ‘side and not something blue). – Some textures have been replaced – At the request of the community, another bike type with higher suspension and a larger gradient was added Added the ability to move the saddle, allowing Kraz to be used on all trailers – Added new design options, now you can remove not only the spare wheel but also the rear fenders Version 1.3.1: – Attach the fixed light source to a model with a frame. What’s new in version 1.3: – names of authors of mod were corrected – the lights of the train started to work – The coupling angles have been increased – The visual post was attached to the inside of authentic Bolotnikov slices – antenna dirt and beeps have been added – lights have been added cockpit – The temperature sensor and the pressure sensor have been cleaned up – The wiper work has been adjusted – The appearance of the instrument displays has been corrected – Replaced the cardan model. – At the request of the community Kraz is now available in 2 versions: with and without bows – There are two additional options for both options: removing the spare wheel and removing the side walls of the engine – The passenger was bored and left us Other information about trucks: – The collision zone was changed so that Kraz could overcome higher obstacles (the calculation was for hemp and tree trunks lying on the ground). – The travel has been significantly increased and the stiffness reduced: Kraz sags under load and plays nice wheels in the field. – Some textures and models have been updated (at least). – Available selection of primary color, color design and one of the discs. – There are 2 engines to choose from: the authentic YMZ-238 for 240 armed forces and the modern modification YMZ-6585-04 for 420 armed forces (believe me, no longer needed, 1962 Nm pull in every situation). – 3 Types of Wheels: Road (though who needs them?) + Boggers with discs that can be painted + Boggers with authentic discs. – Work lights, pay particular attention to the lights turned out to be very realistic. – Animated rear suspension (front is still oak). – Working tachometer + speedometer + fuel level – dirty / washed. – The protocol is clean … Note So there are no questions about switching on the work light: F – close -> remote -> switch off Num 5 – work front Num 6 – work at the back It is not a BAG that at “F” does not turn on the work lights, so purposely done.