Follow Me v1.3.0.6 mod
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Follow Me v1.3.0.6 mod

Follow Me v1.3.0.6 mod Currently only for Singleplayer — Attention Changelog 1.3.0.6: – Hiding the HUD-text after 5 seconds. Player must issue another ‘Follow Me’-input-action to vehicle for displaying HUD-text again. – Fix/work-around for making a follower-combine NOT stop at headlands/turning, due to its cutter detecting ‘no more crops’ to harvest. – Reduced ‘is blocked’-notifications, when obstacle/collision is detected. – Removed superfluous ‘title’ and ‘description’ XML-tags from ModDesc.XML, for languages that are not shown in (the in-game) ModHub anyway. Changelog 1.2.0.3: – “Quick-tap” keys activation threshold changed to ‘0.3 second’ (was previously ‘150 ms’) – Attempt at obstacle/collision detection Changelog 1.1.0.2: – Fix for causing error: “/specializations/Plow.lua(680) : attempt to compare number with nil” Ever wanted to have some vehicles follow you around the map? With “Follow Me” you can (though not backwards driving). Issues – [KNOWN ISSUE] Multiplayer is not yet supported – [WONT FIX] When FollowMe is active, it is not possible to control attached equipment – Some translations are probably wrong

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