Diniz Farms Map Enhancement Project v1.0.1.1 FS19
Diniz Farms Map Enhancement Project v1.0.1.1 FS19 Changelog: Version 1.0.1.1: Fixed straw bale triggers in animal pens Version 1.0.1.0: Fixed particle animations for tritcale and short season soybeans Fixed short season soybean straw animation Fixed cash crop farm grain leg steam Fixed missing earlage product line from one of the Harvestores Fixed the issue with feeding straight haylage with a mixer wagon Fixed milk sell trigger at main farm Added eggs and cotton sellpoint 1.0.0.2: Fixed silage corn visually reappearing in the distance after harvest. 1.0.0.1: Ear corn fixed. After six months of working on this map on and off, I am proud to release my edit of Mercer County. This map has a major focus on small to medium scale dairy farming, with a plethora of new features to shift the game’s focus from cash crop to milk production. The original map was created by MRG Mapping, and is based on an area near Chickasaw, Ohio. Features: Seasons Ready(and highly recommended) Built in GEO Precision Farming Compatible(real life soil map) New Silo Unloaders New crops: Silage Corn, short season soybeans, Alfalfa, rye, and triticale New corn harvesting techniques: Earlage and corn picking New fillTypes: Cracked corn, bean meal, ground feed, short season soybeans, and CCM(used to simulate high moisture corn feed types) Global Company fermenting silos and corn drying Calves, and milk replacer Autoload bale barns More realistic TMR mixes Automatic feeder bunk New heifer pen Corn and bean bales Large round bales (grass bales are still small for Anderson DLC compatibility) Credits: Original Map: MRG Mapping: Original map, and a lot of advice Nxtgen Mapping: Buildings on the original map CBJ Midwest Modding: Buildings on the original map Cwj108: Buildings on the original map DRModding: Buildings on the original map New 3D assets: Western Iowa Modding & Edits: Ren mill, Harvestore Goliath Unloader, and silo shed 3D models Elite Modding Quebec: UDIM Harvestore models NEFG Modding, South Sask Modding&Mapping: Grain bins Nxtgen Mapping, Appalaches Modding: Sleep triggers RitteK_de: Conveyor belts(Kuhn Feeding pack) New Gameplay assets(filltypes, crops, etc): JS Mapping: Anhydrous fillType RAND0Msparks: Cracked corn fillType No Creek Farms: Seasonal decofoliage, alfalfa, bale textures NEFG Modding: Corn and bean textures, Silage Corn icon JMF Modding: Ear corn, and related assets, calves, ground feed Michael McArthur: Beanmeal Maize Plus Team: Maize Plus fillTypes, and scripts Max Wild, T0biifarming, FNB Modding: Triticale OxygenDavid: Rye New Equipment: Tired Iron Modding : John Deere 300 corn picker, New Holland 353 grinder mixer(script by Derelky), 2 and 3 row snapper headers. Scripts: GTX: Autoload barns Derelky: Grinder script Visual and Gameplay Improvements: Diniz Farms – Farming Simulator Modding: Earlage functionality, Seasons GEO, new silo systems, milk replacer system, GC fermenting scripts(based on the corn dryer script by JS Mapping), and various other visual and gameplay enhancements I may have forgotten. JS Mapping: Corn dryer Special thanks to Appalaches Modding for making the mods that inspired me to make this map, as well as to MRG Mapping, JS Mapping, and OS Farms Mapping and Modding for helping me with mapping related subjects. And a huge thank you to Western Iowa Modding & Edits, anytime I felt unmotivated, he’d always have something new to add to the map so I wouldn’t have to focus on whatever I couldn’t figure out at that time. Finally, without the advice and extensive knowledge of dairy farming from JMF Modding things like milk replacer would have never been considered, and a lot of the feed ration stuff wouldn’t be as detailed, he played a huge part in making this map realistic. The following mods are REQUIRED for the map to work: DFMEP Bale Barns Global Company Maize Plus Maize Plus CCM Extension Maize Plus Forage Extension Credits:- Tags: Animal Pen ExtensionAppalaches Modding SleepElite Modding QuebecNxtgen Mapping Buildings
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