Deere Country USA v1.0 FS19
Deere Country USA v1.0 FS19 Welcome to Deere Country, USA. The map is based on the North-East part of Waterloo, Iowa. – Fields are laid out to match the real google location. – An almost similar replica of the John Deere Waterloo Assembly plant. – Map is Seasons ready with snow mask and custom Geo inbuilt(with Alfalfa). – Foliage layers will change colors according to seasons (spring, summer, fall, winter) – Custom lighting added, orange sunrise and sunset, darker nights, denser clouds. – Around 40 fields, ranging from medium to large. – 3 farm areas on the map with the custom cow, hogs & sheep pens. – Start farm includes cow barn & hog barn with default vehicles. – There are custom silos for grain and custom harvestor silos for grass/hay/straw/alfalfa in the 2 main farms. – All farms have water and fuel triggers. I left out the house trigger so players can add their own houses. – A BGA plant can be found on the south side of the map which includes 2 large underground silage pits. – 6 sell points including wood, woodchips, cotton, milk, eggs, grains & root crops. – There is JD Dealership at the center of the map, animal dealer, Farmer Coop for seeds and fertilizer. – Alfalfa crop added that re-grows multiple times per season can be baled and fed to cows. – BeanStraw and CornStalk added and can be baled, sold for a good price. – Added sell point for chaff, for those that don’t want to mess with making silage like me. – Transport missions are included. – Custom crop textures by “forgotten plants” and custom corn stubble and soybeans in rows from CCS101 & NEFG Modding (Base map from CCS101). – Multi-Terrain Angle installed, using 32 angles. – Increased filetypes to support Seasons, StrawHarvest, maize plus mods. – Map is completely Error-free and just 2 small warnings that are harmless. Note: I do not take complete credits for the models/objects as a few of them are from fs17 maps where I did cosmetic changes to models and textures. – I apologize if there are objects on the map that are not credited properly. Please drop me a message so that I can update credits. I would always credit people’s work properly. – I would like to thank Will(CCS101) for helping me whenever possible during the development of the map. Helping me with scripts and much more. – I would like to thank CCS101, DR Modding, MRG mapping, Serious Mods, Txzar Mapping for letting me use models from their maps. – I would like to thanks LordThunderMonkey, David, Micheal, BatCaveGamers for helping me with the testing of the map. – I would like to thanks Djgoham Gaming, Klutch Simulations, Farmer Klein for the support and map reviews. Credits:Map Models & objects: Giants Software, CCS101, DR Modding, MRG Mapping, Txzar Mapping, CBJ Midwest Modding, Serious Mods, NoCreekFarms, NEFG Modding, Antler22, CSA Modding, PM-Modding, FS-UKGiants, RWModding, Fatian and TSM, Rory Kain, and 4MR modding. Scripts: LS-Modcompany/kevink98, LKX/Stegei, Evgeny Zaitsev, TracMax, CCS101.