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Multi Road Builder FS25
Buiding on the work of XPModder and Flouner Road follows the natural terrain with minimal earthwork Flat turns, without circuit-style banking. Optimized so that the texture blends as seamlessly as possible with the terrain. Adjustable width from 1 to 8 m 33 different type of surfaces from cobblestone, asphalt, dirt and gravel roads Grass, stones and fields are automatically removed beneath the road the original surfaces remains. Realistic cost: €0,5 per metre Can be removed with 100% refunded. Roads are saved with the game Multiplayer compatible (landscaping rights required) Controls (in road mode) rShift+R: activate / exit road mode rShift+E: place a point rShift+X: remove the last point rShift+Z: change the width rShift+B: build rShift+G: change texture group rShift+V: change the texture rShift+Delete (press twice): delete the nearby road Good to know The textures are divided into groups (cobblestones, dirt roads 1 and 2, asphalt 1 and 2, gravel) so that you do not have to browse through the different textures as often. You also see a preview of the surface in the HUD so you know which texture you are creating. When a road is deleted, the terrain remains leveled. It is not possible to build through a building. Credits The road geometry is inspired by XPModder's SplineToRoad script (Spline-Road-Toolkit). Many thanks to him for sharing his work with the community: without him, this mod would not exist and Flouner to continu on his work (with premission) Have fun everyone, and feel free to leave your feedback and screenshots of your finest roads. The mod may only be published on other sites with the original download link! Have a good game, Barbicha
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Multi Road Builder FS25
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