American Truck Simulator mods
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Skin Large car Cartage on the truck Peterbilt 389 for American Truck Simulator
Skin "Large car Cartage" for the truck Peterbilt 389 for American Truck Simulator. Modification was tested in game version 1.5.3's. You can purchase the Peterbilt dealership. Download skin "Large car Cartage" for the truck Peterbilt 389 for American Truck Simulator from the links below on the page. Not well provided author? Mistakes in mod description? Contact us, buddy!
PETERBILT 351 FOR ATS (1.5) ATS TRUCK MOD
The log is clean! Version 1.5 Inside the archive is also a Template 1 cabin 4 chassis (2 of which change the look of the extras and the cabin) 15 engines (6 – DD, 4 – CAT, 2 – Cummins, 3 – V8-92) 7 kpp Spices Own wheels Your interior Painted There are tuning Changes in the update: Adaption for 1.5 Fixed registration of wheels, Added a registration in the agency orders Fixed bugs in the log Changed the collision and added an advanced link Mod supports DLC Cabin Accessories (so that it worked you need to download this add-on)
ATS FREIGHTLINER FLB EDITED BY HARVEN V1.3 FOR 1.6 MOD FOR ATS
Changes in 1.3 – Adapted for 1.6 – Updated all models in a new format, – Added 3 new sun visors, – Added straight chrome tubes, – The increased volume of turbo-supercharging (especially in cat engines), – Added animation of the differential lock switch, – Reduced intensity of indicator lighting, – Added 440 rpm for torque curves, so it’s easier to start driving
Ford Mustang Shelby GT500 + Interior v1.0 (v1.6.x) for ATS
Ford Mustang Shelby GT500 + Interior v1.0 (v1.6.x) (Beta Version) for American Truck Simulator game. Features: – independent car model – detailed exterior – detailed interior – own sound – present the illumination of arrow speedometer and tachometer – the character is correctly sitting in the driver’s seat – the choice of power engine – Working headlights, brake lights, tail lights, front and rear turn signals, steering wheel and reverse signals; – The correct position of the player; – buy from Kenworth dealer – this is a beta version. Tested on game version 1.6.x Credits: Gambarotto, Forza Horizon https://www.youtube.com/watch?v=Ep88M4BgOs4
Peterbilt 389 dashboard "Orange on Black" for ATS
For 1.6 game version, otherwise retarder indicator will be always show Added Peterbilt logo have indicators - Parking brake - Engine brake - retarder - Low air - Low fule Values - Speed ??(under speedometer) - Gear (under tachometer) - Fuel info - Trip distance and fuel comsumption - temperature - Odometer and engine time - Clock and weather temperature
Ford Mustang Shelby GT500 + interior for ATS [1.6.x]
Ford Mustang Shelby GT500 + Interior v1.0 (v1.6.x) (beta version) for American Truck Simulator game. features: - Independent car model - Detailed exterior - Detailed interior - Own sound - Present the illumination of arrow speedometer and tachometer - The character is Correctly sitting in the driver's seat - The choice of power engine - Working headlights, brake lights, tail lights, front and rear turn signals, steering wheel and reverse signal; - The correct position of the player; - Buy from Kenworth dealer - This is a beta version. Tested on game version 1.6.x
BUS STATION FOR (ATS_MAP) V.1.5.X MOD OBJECT MOD
Compatible with American Truck Simulator version 1.5.x
Man TGX + Interior + New Sound v1.0 (v1.6.x) for ATS mod Truck Mod
Features: – independent truck model – detailed exterior – detailed interior – present the illumination of arrow speedometer and tachometer – animation parts on interior – the character is correctly sitting in the driver’s seat – the choice of wheels configuration – the choice of color body, metallic, skin – the choice of chassis – the choice of transmission, gearbox – the choice of power engine – correct position of the Man logo – Working headlights, brake lights, tail lights, front and rear turn signals, steering wheel and reverse signals; – The correct position of the player; – Tuning and accesories present – interior accesories configuration – Supports all major functions of the game – new sound added – modified two engines for running, not walking – buy from Peterbilt and Kenworth dealer Changes by bobo58: – error correction – newly revamped sound (basic sound files on the board mod, and these sounds are protected by substitution of other mod) – Redesigned dipped and main beam headlights – when driving backwards reverse lights not only light but also illuminates the room for maneuver Tested on game version 1.6.x
Tuning Accessories for trucks ATS
The mod adds lighting equipment and sound (lights, lights, beacons, horns ...)
Sound Fixes Pack v 17.23 [1.6/1.27 open beta]
DESCRIPTION =========== – Pack provides improvements to common sounds in the game, making them feel more immersive and real. – The goal of the mod is to make the game’s sounds feel like real life! MINIMUM REQUIREMENTS ==================== Requires higher priority in Mod Manager than: – any map mods (e.g. ProMods, RusMap, etc.) – any AI traffic mods (e.g. Jazzycat’s traffic packs) – any AI traffic density/behavior mods (e.g. Piva’s traffic density mod)! CHANGELOG 17.23 =============== 1 reworked sound for one of the chemical factory sounds, courtesy of AlexeyP. New slow gravel sound for external camera. Added 2 sounds for cows (1 from AlexeyP). [ATS edition] Added 3 sounds for some idle horses. [ATS edition] More locations added for cicada ambience (plays at daytime) and cricket ambience (plays at nighttime). [ATS edition] Lowered volume of Driver Alert Support. [ATS edition] Adjusted prepass red sound to use 6 beep sequence (volume lower than default game). [ATS edition] Lowered air cutoff sound in interior. [ETS2 edition] Finetuned swing open gate sound and rising arm barrier sound for Animated gates mod by Schumi (sounds are in sync with animation). [ETS2 edition] FEATURE LIST ============ ## 1. Tire / Tyre sounds * Real interior + exterior tire sounds. Tires will resonate in the cab depending on how fast you are accelerating and what speed you are in, giving a feel for your sense of speed. * Heavier gravel sounds on dirt/gravel roads. ## 2. Suspension sounds * Light and medium impacts to suspension can trigger cabin squeaking and movement sounds of the cabin. * Hard impacts can trigger key swinging sounds in interior view. ## 3. Gameplay / UI sounds * “Late music” replaced with Nokia phone ringtone sound (volume of this sound depends on Music volume in the in-game Audio settings). * “Bing bong” chime for train and ferry loading screen sounds. * Reduced volume of garage door sound, adviser message sound and yawning sound. * New quiet photo camera sound effect for screenshots. ## 4. Fuel / Gas station sounds * Retro/historic ding sound for while the fuel is pumping (circa 1960s to 1970s). The number of dings can help give you an idea on how much you refueled… * Real fuel pump, fuel lid, door close, seat belt click and key insertion sound effects for after refueling to a full tank. ## 5. Interior sounds * Real stick/switch/button sounds for: parking brake, hazard light, wiper stick, light switch and blinker / indicator / turn signal. * Retarder sound changed to real retarder sound. * Real rumblestrip sound. * Lane-keeping (Driver Alert Support) alert sound if you drive on to the grass too fast (as per EU legal regulations). * Lift axle sound now includes button press sound effect. * Pattering of rain on windshield audible in the cabin during heavy rain. * At high speeds, wind will sound slightly faster. * Mix of default amplified gear grinding sounds and new gear grinding sounds. Can be heard when you have damaged the transmission and/or gearbox. ## 6. Trailer sounds * Real sound effects for trailer coupling + uncoupling. * Included air brake hose deattachment sound when uncoupling. ## 7. AI Traffic sounds * More refined generic AI traffic car sounds. Less buzz noise and more tire sounds and quiet engine sounds. * AI traffic vehicles given new horn sounds. Depending on the patience of the driver, a short or long honk may be used. * AI traffic trucks/buses given more variations of detailed sounds (may include turbo sounds, distinctive engine sounds, sounds of gear changes, etc.). * Variety of engine sounds for several vehicles (e.g. motorbike sounds for motorbikes) in various AI Traffic mods and in stock trucks from the original game. * You can hear the slight sound of vehicles overtaking you or passing by you in the oncoming lane. ## 8. Mover sounds * Louder volume and reworked audio for a vast amount of moving objects including biplanes, trains (included train horns) etc. * Enabled sound for a vast amount of movers that don’t originally come with sound (e.g. F22 jet fighters, ocean waves, tugboats, hot air balloons, you name it!). ## 9. Location based ambience * Prefab (i.e. company and delivery point) soundscape enhanced for American Truck Simulator (includes both daytime and nighttime ambience such as cicadas and crickets). * Suitable volumes and sounds of environmental ambience for various map mods. * Some suitable sounds included for various companies and delivery points. COMPATIBILITY ============= * ETS2 1.27.0 and ATS 1.6.0. No errors in game log. Must have high priority in Mod Manager. * Compatible with all trucks, including truck mods. * Does not replace individual truck sounds, so can be used with an unlimited amount of truck sound mods of your choice. * Compatible with all maps. * Supports compatibility with Realistic Weather Sound 1.7.7 (provides realistic thunder + exterior rain sounds). Both mods can be enabled at the same time. Check the load order image included for more details. * If using any of Grimes’ seasonal mods, place the seasonal mod with higher priority than the Sound Fixes Pack for a more accurate seasonal experience. * If using winter mods, please enable Frosty Winter Weather Sound addon from Options folder of Sound Fixes Pack for winter sounds. * Traffic behavior mods (in lower priority in Mod Manager) can enable realistic sound ranges plugin from Sound Fixes Pack by inserting this line into def/traffic_data.sii: @include “traffic_data_update.sui” SET TIRE AND WIND VOLUME ======================== Wind or tire noise too loud? No problem. You can configure its volume using these developer commands. Syntax is as follows: s_air_noise [value from 0.0 to 1.0] (default is 1) s_wheel_noise [value from 0.0 to 1.0] (default is 1) CREDITS ======= * SCS Software for base sounds * Drive Safely for pitch, reverberation and sound edits, some sound samples, and for compiling mod * antonvezdehod, Ludmilla and Katixa/Irreo for some tire sounds * Balamut for some key swing and light suspension sounds * AlexeyP for some trailer coupling, gate/barrier and fuel pump sounds * nIGhT-SoN for raindrop definitions OFFICIAL SCS FORUM LINK ======================= LIST OF SUPPORTING TRAFFIC DENSITY/BEHAVIOR MODS ================================================ The following traffic density/behavior mods have enabled the realistic AI Traffic sound range effect plugin from the Sound Fixes Pack: -DP’s Realistic Traffic [ATS/ETS2] -Piva’s traffic density mod [ATS/ETS2] -Fr8i’s Improved Traffic -Real Traffic Density by Cip -Rudi’s High Traffic Mod Credits: SCS Software, Drive Safely, antonvezdehod, Ludmilla, Katixa/Irreo, Balamut, AlexeyP, nIGhT-SoN
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