American Truck Simulator mods
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Sport Cars Traffic Pack (ATS) by TrafficManiac v6.4
Pack adds in traffic 173 sport and super cars: AC 378 GT Zagato Acura NSX(’05, ’17), Integra, RSX Alfa Romeo 4C, 8C Competizione Arash AF10 Ascari A10, KZ1 Aston Martin One 77, DB9 Volante, Rapide, Vulcan, Vantage ’18, Virage, Vanquish ’01, DB7 Zagato Audi R8(’10, ’19), TT(’04, ’09) Bentley Continental Supersport BMW i8, Z3(E36/8), Z4(E86, E89, G29), Z8, 8(G14) Bugatti Veyron, Chiron, EB110, Divo Chevrolet Corvette ’14 Chrysler Crossfire Devon GTX Dodge Stealth, Viper ’03 Donkervoort D8 GTO Falcon F7 Ferrari LaFerrari, 612 Scaglietti, GTC4Lusso, California, F40, F50, Enzo, 360 Modena, 458 Italia, F430, FF, 599 GTO, 812 Superfast, 488 Pista, F12berlinetta Ford GT(’06, ’17) Ginetta F400 GTA Spano Gumpert Apollo N Hennessey Venom GT Honda S2000, CR-X Del Sol, CR-X ’91, Prelude HTT Plethore LC-750 Hyundai Tiburon, Genesis Coupe(’10, ’13) Icona Vulcano Italdesign Zerouno Jaguar XJ220, F-Type, XK(’02, ’10) Kepler Motion Koenigsegg One:1, Regera, CC8S Lamborghini Gallardo LP 560-4, Diablo, Veneno, Aventador, Centenario, Murcielago, Countach Lexus LFA, SC430 Lotus Exige S Roadster, Evora, Elise(’99, ’05), Exige ’06, Espirit ’02 Lucra L148 Maserati Gransport, GranTurismo, MC12, Spyder Mazda RX-7, RX-8, MX-5(’94, ’07) Mazzanti Evantra Mercedes-Benz SLS AMG GT, SLK(R171, R172), SL(R230), SLR McLaren Roadster, AMG GTR, CLK63 AMG, 190 Evo II McLaren 570S, P1, 720S, F1, 12C, 675LT Mitsubishi Eclipse, Starion, 3000GT Morgan Aero SuperSports Mosler MT900 Nio EP9 Nissan GT-R, 370Z Noble M600, M12 Pagani Huayra, Zonda Panoz Esperante Pininfarina Battista Pontiac GTO, Solstice, Firebird ’02 Porsche 911(997), 718 Boxster, Carrera GT, Cayman(981), 959, 944 Rezvani Beast Alpha Rimac Concept One, C Two Rossion Q1 Saleen S7 Saturn Sky Savage Rivale Roadyacht Sbarro Alcador Scion FR-S Scuderia Cameron Glickenhaus SCG003 Spada Vetture Sport Codatronca Spyker C8 Aileron, C12 Zagato SSC Ultimate Aero Toyota Celica(’92, ’94, ’03), Supra(’92, ’98, ’19), MR2(’95, Spyder) TVR Sagaris, Tuscan, Typhon Ultima GTR Vencer Sarthe W Motors Fenyr Supersport, Lykan Hypersport Wiesmann MF3 Zenvo ST1 All standalone. Works on any maps. Compatible with AI packs by Jazzycat. For version 1.37.x Included two versions: for use only with default traffic and for use with Jazzycats AI pack. You must have in mod folder two files: sport_cars_traffic_pack_by_TrafficManiac_v6.4_ats_base.scs and sport_cars_traffic_pack_by_TrafficManiac_v6.4_ats_def.scs (only with default traffic) or sport_cars_traffic_pack_by_TrafficManiac_v6.4_ats_jaz.scs (with Jazzycats AI pack) If you want to have many sport cars everywhere use only one file: sport_cars_traffic_pack_by_TrafficManiac_v6.4_ats_base.scs Version 6.4 – added Aston Martin DB7 Zagato, Toyota Celica ’92 Credits: TrafficManiac
FS19 Scania Touring V1.4 ATS 1.37 ATS Bus Mod
Changes Sound fixed New glass and door animations Fixed crash Fixed light Wipers fixed Added three wiper modes Standalone For sale in Volvo 2 cabins Authors: Muhammad Husni, update trzpro, adapted for ATS mods82 Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.
Improved Trains Compatibility Addon For The Real Traffic Density V1.37.C
Improved Trains compatibility addon for the Real traffic Density by Cip v1.37.c The frequency of trains was increased in Cip’s mod, now this addon just change some traffic rules poorly compatible with the correct spawn of the trains, use it if you notice that trains disappear at railroad crossings before can leave completely This Mod Must Be Placed Higher Than Any Traffic And Train Mods In Mod Manager! Authors: POWE®FULL™, Cip Problems? Let us know in the comments! Your feedback helps modders improve the mod. Also, be sure to check the comments section - other players may have already shared solutions to common issues.
ATS Real Traffic Density by Cip v1..37.d
changelog v1.37.d -improved semaphores cycles you are safe to remove now any mod you may have for increased semaphores duration because this is now integrated in my mod and in a better way. large base semaphores have now 25 seconds of green while small base semaphores (1×1 roads) have a shorter cycle with green at 16 seconds. the semaphores integrating a left turn with additional light have been also changed with 20 seconds of green for straight direction and 10 seconds of green for left direction. enjoy! for more details please connect to my thread on scs forum: https://forum.scssoft.com/viewtopic.php?f=198&t=247734 Credits: Cip
HEAVY RAIN BY DARKCAPTAIN V3.5.2 1.37
Changelog v3.5.2: – Fixed smoke effect (Chimneys, factories etc …) – Improved dirt/smoke particles of wheels – Other minor adjusts (windshield effects and water particles) – Improved some thunder sounds Changelog v3.5.1: – Minor tweaks for windshield effects – Water Particles/spray improved – Rain textures Rework – Some values for Rain textures What’s included this mod? – Realistic Rain textures – Realistic textures of Raindrops from inside cabin – Greater amount of raindrops from inside cabin (windshield & windows) – Realistic windshield effects – Improved Water Particles when the asphalt is wet (Truck and AI Traffic) – Realistic rain sounds from inside cabin & outside view – Realistic & high quality thunders sounds – More variety in thunder sounds Compatible with all maps Credits: Darkcaptain If the download link is outdated or doesn't work, you can add your download link. (If your link is valid, we will approve it within 24 hours.)
FIX FOR FREIGHTLINER CLASSIC XL TRUCK V1.37
Fix adapts the Freightliner Classic XL truck to run on version 1.37.x Updated engine audio registration (FMOD): — Caterpillar: sound from Kenworth W900 SCS — Detroit Diesel: the sound from the Kenworth T680 SCS Minor changes to the onboard computer Glass animation doesn’t work, just sound Freightliner Classic XL Credits: Лёха72 If the download link is outdated or doesn't work, you can add your download link. (If your link is valid, we will approve it within 24 hours.)
Peterbilt 386 Truck 1.37
After popular request, I’ve made the Peterbilt 386 project I’ve had going on the last few years public and as up-to-date as it can get! Granted it’s not perfect, but this is the Initial release so the next versions after will continue to improve. In this mod you will find a readme that helps explain the additional add-ons easier should you want to use them also. There’s a lot of features to list, and I know you’ll all be excited to drive this truck! Here’s a few key points to know about this mod.. -Can be found at Peterbilt dealers and also under “Access Mod Dealer” -Made to run either with Robinicus or Krechibaum’s sound packs for 1.37.x -Has a template included! -Multiple chassis options both stock and painted -Multiple cab options -Custom accessory nodes featuring antennas, lights, lightbars, bumpers, tanks, etc -Based off the SCS Peterbilt 389 so a lot of parts may work for this truck. (except fuel tanks and step boxes) -Truck and trailer chassis options!
TRUCK PHYSICS V2.1 BY SHEFDUS 1.37.X
Truck Physics – The mod changes the physics of all standard trucks. Your truck will no longer compete in speed with a supersonic fighter, and will cease to strive into space from a light touch on the gas pedal. On the contrary, trucks will feel heavier, smoother and unhurried. The mod does not use one template for all models, each track is configured individually! The mod supports: – Autocar DC by XBS – Freightliner FLD 2.1 from odd_fellow – Kenworth K200 from RTA Team – Peterbilt 389 Modified by viper2 – Freightliner Argosy by odd_fellow – International 9600 Reworked by vasja555 – Passenger Mercedes Benz A45 by TRZPRO Changes in v2.1: – Peterbilt 389 Modified by viper2 – Freightliner Argosy by odd_fellow – International 9600 Reworked by vasja555 – Passenger Mercedes Benz A45 by TRZPRO Tested on game version 1.37.x Credits: Shefdus If the download link is outdated or doesn't work, you can add your download link. (If your link is valid, we will approve it within 24 hours.)
INTERNATIONAL LONESTAR REWORKED V1.2 1.37
Changelog for V1.2 -Engine mod patch updated to V1.1 -Cleaned up the mod internally -Added DEF tank sizes to chassis defs -Reworked some UVs -Improved Magnum Moose Bumper -Improved 56″ Low Rise cabin roof -Added JOST fifth wheel from Mack Anthem -A few changes made to dashboard computer related to gear number -Added many interior details (including new radio) to bring it closer in quality to the Mack Anthem -Added high beam indicator to start up animation and the other low DEF indicator -Lights on engine brake and PDL lock switches only come on with ignition -Added back retarder animation (for engine brake use retarder -/+ buttons): ->Automatic transmission has 3-step “retarder” (only engine brake will be active, except for cruise control where I can’t disable the retarder) ->Manual transmission has 1-step “retarder” (same as auto), I used the retarder animation for the switch so it doesn’t play on start up anymore (this is until SCS adds a separate animation for engine brake button separate from dash indicator), you can still use engine brake button but the switch in the interior won’t move -A lot of bug fixes and maybe some things I forgot Some parts might go missing, load profile using g_remove_missing_accessories 1 to avoid errors – Reworked fuel tank sizes and straps, steps added on short chassis – Chassis equipment improved – Tweaked torque curves on X15 engines – Interior windows changed to those found in latest beta version – Radio decals remade – Added logo on brake knobs – Improved visibility of black International logo on steering wheel (shouldn’t look like a black hole anymore) – Slightly reworked Eaton shifter model and cabinets in Lo-Rise sleeper – Interiors split into Standard and Exclusive variants – Modified gear number font – added letter D – Added TomTom GO Professional 6250 GPS – Added Magnum Moose Bumper and bug deflector – Plug under drivers door – Exterior mirrors replaced with tweaked interior mirrors – Various fixes Changes v1.0 – 73″ High Rise Sleeper with interior and cabin deflector – 56″ Low Rise Sleeper with interior (might be rough in places, I did not find very good pictures of the roof and it was also one of the first things I made) – Cabin deflector for Day Cab (UV mapping is a bit rough for now) – Cummins badge added – Chassis equipment on short chassis improved (shorter steps, moved air tanks and DEF tank) – DEF tank is modelled and cover is optional – Rear end of chassis is bent – New 2017 X15 Efficiency and Performance engines (many engines’ torque curves are approximations due to lack of information on them, but they are all different and should produce accurate horsepower thanks to Wilson212’s tool) – New Eaton Roadranger, Advantage Manual, Advantage Automatic, Endurant and Ultrashift PLUS transmissions – Old engines and transmissions “removed” (READ WARNING) – Many interior material colors reworked – Gear stick (with different medallions and splitter colors) with clutch pedal or gear column based on transmission, also the dash computer does not have the gear mode on the screen for manual – Gear column retarder animation is replaced with engine brake animation (as I understand, these trucks don’t come with a retarder) – Different button configurations (and new buttons) based on cabin (Day Cab/Sleeper), transmission (Manual/Automatic) and trim (Classic/Diamond), 8 in total – Many smaller interior details (and fixes): -> New GPS model -> On Diamond Black Cherry interior, 3rd spare button is replaced with USB and charging port -> Back panel is different on each trim and detail added -> Lights on top of sleeper interiors and more round plastic things around each cab interior -> Groove around trailer brake stick added (its absence has always bugged me :P) -> Stickers and details the bottom of the seat – Changed color options to match those found on International configurator – Side deflectors are a separate accessory – The part under the Side Flares bar is black and present on sleepers – More exhaust options on Day Cab and short variants for all cabs – Double radiants can be added on top of cabin deflectors – Auxiliary Power Unit option – New dealer and quick jobs configurations Credits: FierbetoN – mod author Harven – Eaton shifter base model If the download link is outdated or doesn't work, you can add your download link. (If your link is valid, we will approve it within 24 hours.)
International Lonestar Reworked Truck V1.2 [1.37] Mod
Short changelog for V1.2: -Cleaned up mod internally -Reworked some parts -Added JOST fifth wheel from Mack Anthem -Details added to interior to bring it closer in quality to the Mack Anthem -Changes made to engine brake (more info on forum) WARNINGS Some parts might go missing, load profile using g_remove_missing_accessories 1 to avoid errors. To keep things organised, I have hidden the old engines and transmissions and named them “XXXXX”. If you already own a LoneStar, change the engine before doing anything else and they should disappear. Not compatible with engine mods as is. The engine mod patch, while not realistic, allows the use of mods that add engines.
Commodore Skin for Standard Trailers v1.0 Mod
For those of you that fancy a little nostalgia, Bungie247 presents a Commodore branded skin for standard trailers. This skin was brought to you today by the letter V and the number 1. Tested on ATS 1.36 and 1.37
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