American Truck Simulator mods
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TGMN Promods RC
This is only used for The Great Mid-North and Promods!!! Requires Coast 2 Coast and TGM to function properly. ALL DLC’s are always required because this map, connects to those!!! Credits geno1964
TGMN D-Ontario RC
This connects The Great Mid-North and Discover-Ontario!!!! no more CE Requires Coast 2 Coast and TGM to function properly. Compatibility 1.49 Credits Geno
International LT Skin
International LT Skin Game: American truck simulator Tested on 1.49.x version Credits Latic10
Ruda XL Green
Ruda XL Green Game: American truck simulator Tested on 1.49.x version Credits latic10
Cummins X15 Stock Sound
This mod is Cummins X15 stock sound for SCS trucks and truck mods Version 1.0 Features: – Cummins X15 400-605HP with stock DPF sound – 2 stages Cummins Interbrake – Realistic VGT behavior – Sound attenuation effects for realistic sound fade off from the distance – Sound distortions and directional effects for realistic distortions from different positions around the truck Credits Slav Jerry
W900L Steering Wheel
– High quality model – Lightings on the wheel (powered by ignition) – Standalone Credits: GRAFgaming666
MANAC LOGS TRANSPORT TRAILERS - 1.49
Updated to ATS 1.49.x. Ownables & freight market. Cargos updated to latest DLC’S. Single & double versions. Added up to 6 colors variants. Some corrections on def files. Improved locale files. Trailer cables. Advanced coupling. Reflective stripes. Traffic (singles & doubles). Clean gamelog.
KSW Mack F700 v1.49 Mod
Features Mack f700 Made from scratch With 3 cab options, 4 chassis Operational gps A lot of optionals Working on the latest version of ats 1.49.x
Statistical Traffic Coloring v1.0 Mod
This means that for every 100 cars that spawn in traffic you should see: • 25 white • 22 black • 18 gray • 12 silver • 9 blue • 8 red • 1 brown • 1 green • 1 orange • 1 beige • 1 purple • 1 yellow No matter the make or model. All different shades too. The colors that appear multiple times have slight variation, so you will see 12 different shades of silver, not 12 cars in the same silver color. I have made a compromise when it comes to the rarest of colors because I was too lazy to go above 100 colors for now. They are a bit more frequent than they should be – 0.1% is set to 1%. To properly represent the frequency of yellow at 0.1% you would actually need something like 1000 colors in the sui file! 😆 But it should be close enough for now. Note that because this mod disregards model-specific colors some people may find it inaccurate and not realistic at all. However I think it is another approach to traffic colors that is worth exploring. I find it makes the game just look much more realistic overall.
MTG Peterbilt 281-351 v1.49 Mod
Changelog 1.49 -Fixed dimmed/dark main & front mirrors -Updated reflection for windshield and windows -Correction for aux errors in some tuning parts -Compatibility for 1.49 Features -Duty, Exclusive Cabins -8 Chassis +BDF and Dump etc -Custom sounds -Custom interior -10,13,18 speed transmissions -Lots of custom tuning parts -Accessories -Buy in Mod Dealer -No errors in gamelog
Service at Companies v1.0 1.49 Mod
This mod adds service points to all companies that offer or accept oversized loads. I created this mod to be able to add oversize signs and flags to my truck and trailer when loading oversized cargo. In reality, trucks can’t have oversize signage unless they’re hauling oversized cargo. Going to a truck stop or repair shop, which is often out of your way, just to attach or detach the signs and flags just didn’t feel right. That’s why I’ve added service points directly to the companies so you can add or remove oversize signage when you load or unload oversized freight. You could say that this could be abused to repair the truck directly at companies, which is unrealistic, but it’s up to you if you want to abuse it or not. With the introduction of the new repair system in v1.49, you could carry out some minor repairs yourself outside a shop, which would be somewhat realistic. This mod is designed for SCS cargo only (including all cargo DLC). When using any cargo mod, you may encounter companies that offer oversized cargo but don’t have a service point. Some of the SCS cargos don’t have proper oversize signage, even though they would need them in the real world. I have created a mod that adds the proper signage to these cargos in the cargo market. With the Kansas DLC, new industrial pallets have been added to a lot of companies where they don’t make sense. So I didn’t include them in my considerations. I made a small mod that removes most of the industrial pallets from companies where they don’t make sense. You can find it below. All map DLC (up to and including Kansas) have been mapped. No map DLCs are required to run this mod (at least that’s what my limit testing showed. But there might be problems if not all map DLCs are present). Compatibility: This mod is compatible with all map mods as long as you place this mod underneath them. If another map mod overwrites any of the SCS map sectors, any service points mapped by this mod will disappear. Company prefabs in other map mods will not have service points, even if they are the same as in the base map. This is due to an SCS limitation where if you change the locators of a prefab, the entire map must be recalculated to reflect the change. For some of the more popular map mods, I have created compatibility patches that add service points to their sectors and resolve conflicts with this mod. You can find them below. Please note that these patches only add service points to the SCS prefabs used in these map mods. There is no guarantee that all companies with oversized cargo are mapped in these mods. Addons: Service at Companies – Cargo Fixes Addon Proper Oversize Signage for SCS Cargo (Steam Workshop) Compatibility patches: Service at Companies – ProMods Canada (v1.25a) Compatibility Service at Companies – Reforma (v2.6.4.1) Compatibility Service at Companies – Reforma Sierra Nevada (v2.6.4) Compatibility
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