TAA (Temporal Anti Aliasing) v10.2.30 (1.56.x)
TAA by Snowy Moon for ATS – introduces Temporal Anti-Aliasing (TAA) to the game, significantly enhancing the visual quality by reducing jagged edges and providing smoother graphics. TAA is an advanced anti-aliasing technique that reduces the flickering and jagged edges commonly seen in 3D graphics. It replaces the game’s default anti-aliasing methods with a high-quality, high-performance Temporal Anti-Aliasing (TAA) solution, significantly reducing flickering, jagged edges (often called “ladders”), and aliasing artifacts commonly seen in dynamic scenes. The mod also integrates NVIDIA-specific upscaling and anti-aliasing technologies like DLSS and DLAA for improved performance and visual fidelity on compatible hardware. Features TAA: – 🧠 Temporal Anti-Aliasing (TAA) – High-performance edge smoothing with reduced ghosting and shimmer – 🖥️ DLSS / DLAA Support – NVIDIA RTX users can enjoy upscaling (DLSS) or pure quality (DLAA) enhancements – 🌫️ Temporal SSAO & Shadow Stabilization – Eliminates flicker in ambient occlusion and dynamic lighting – 🚗 Per-Object Motion Blur – Realistic blur effects on wheels, vehicles, and interiors – 🧹 FXAA Integration – Cleans up residual aliasing after TAA processing 🎛️ Adjustable Settings – Access via HOME or CTRL+P: 🔧 Sharpness control 🌒 T. SSAO toggle 🌗 T. Shadow toggle – 🖼️ Multimonitor & VR Support – Includes recent fixes for eye-specific rendering – 🎨 ReShade Compatibility – Seamless integration via dedicated “reshade” subfolder Changes in v10.2.30: – ✔️ Adapted to the latest game patch 1.56 – ✔️ Fixed crash issues on startup and menu interactions. – ✔️ VR and multimonitor optimizations. – ✔️ Performance tweaks for CPU usage and motion blur ghosting. Credits: Snowy Moon
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