GTM Kenworth T800 2016 Edit v0.5.2 ATS
And a feature list of current beta version 0.5.1: -Truck is built in a similar to official SCS DLC manner -Truck appears in multiple variants in Kenworth dealership -Truck appears in multiple variants in Quick Jobs -7 cabin types -7 chasis types -Each chasis can have multiple fueltanks variants installed (purely cosmetic) -4 types of hoods -Each hood has tuning parts fitted for it -All new propper tuning parts -Many tuning parts adapted from W900 Known issues: -if you find anything please inform me in this thread To do list: v0.6: -more fueltanks and fueltanks rework -more exhausts and exhaust rework -port mod into SCS:BT -add new SCS functionalities v0.7: -more bullbars and bullbar rework -more cab roof accessories -more headlight models -more rear fenders -more front bumpers (possibly) v0.8: -more sunvisors -more hood deflectors -more backcab addons (logging/headache racks + some top secret specials ) -general rework of parts visible (or the ones that should be visible) in interior view v0.9 -general fixing and polishing Changelog 0.1->0.2 -hoods and their respectible tuning parts are now visible properly in the interior view -added interior models for hood mirrors -truck_desktop works properly, so you may use “Truck configurator” ingame now -fixed issue with sleeper cab’s exhaust “clipping” by reworking exhaust and battery box models -reduced width of wheels slightly, they now stick inside fenders as they should -added 2 new tuning nodes for future updates -added 2 small tuning parts for Daycab Changelog 0.2->0.2.5 -finally fixed the “missing parts” issue for the Kenworth Dealership, also Quick Jobs trucks should work fine now -added the most important part for the T800 – beacons -added new “bullbar” accessory, which is beacon lights underneath the bumper (this still needs some work) -added first “behindcab” (yaaay random names :P) accessory which is logging rack for the Daycab Changelog 0.2.5->0.3 -added 2 more chasis models: 4×2 and 6×4 medium -hood shadows fixed -mapped hoods, created skinning templates for hoods -splitted hoods and grills -grills are now a separate tuning part -rear fenders are now a separate tuning part -fueltanks with rear fenders removed! Changelog 0.3->0.3.1 -fixed hood mapping and redone hood skinning templates (special thanks to Hounddog for his high quality skins which made it alot easier ) Changelog 0.3.1->0.3.3 -added manifest file to the mod -fixed “redundant wheel accessory” error -fixed “sanitised shadow” error -fixed missing mudflaps on 4×2 and 6×4 medium chasis -fixed identical fueltank models bug -fixed an issue with quick jobs daycab truck displaying parts from sleeper cabs -fixed “missing mat file” error in truck browser -updated camera files for maximum compatibility -added compatibility for advanced trailer coupling Changelog 0.3.3->0.4->0.5 -updated def files to work with ATS 1.3 -fixed errors caused by installing wide hood -removed “Aero Cab” instead you may get a 72″ cab and a separate “Full Aero Kit” Spoiler -added 5 new cabs -added “aerokit” accessory which adds spoilers to all cabs -reworked mapping on all cabins for easier and more intuitive skinning -removed old front bumper models -added 32 new front bumper options with optimised models -added new hood: “Modified High Hood” and assigned all parts -fixed strange reflection on high hood grill by changing the grill to a more detailed one -changed hood mirror models on high hoods -rear fenders are now fully optional -reworked and optimised rear mudflaps models -added N mudflap models to use with custom rear fendrs or without rear fenders -fixed minor interior issue with some parts not displaying properly -added compatibility with interior addons -added interior models for all cabins -added external interior for all cabins -fixed and updated collision models -completely reworked main truck model variants for easier organisation -reworked chasis def files and all corresponding def files Changelog 0.5->0.5.1 -added new models for sideflares to all cabs -fixed interior issues with 38″ and 63″ sleepers -fixed shadow models for sleeper cabs -fixed crash when choosing 8×4 or 8×6 chasis -fixed position of exterior nodes for interior addons Changelog 0.5.1->0.6 (still a wip) -model ported to SCS:BT (80% done) -removed 38″ ‘aero’ cab since it was an unrealistic abomination -removed black front bumper variants (there are paintable variants so you can just paint them black) -removed logging rack option (for now) -added big bumpers with high beam lights -added “wing” accessory to all available cabs -added paintable variants of multiple addons -added an option to remove small side window -many parts splitted from base truck model and turned into accessories -compleetely reworked fueltank system – fueltank model can now be selected independantly for each side – over 5000 combinations possible (depending on chasis) -compleetely reworked exhaust system – exhaust model can now be selected independantly for each side, also for each cab a side, back, or SCR exhaust may be installed, or it can be entirely removed -updated and fixed interiors (still a wip) -added new functionalities introduced in latest patches (still a wip)